Can the MacBook Pro M4 Pro run Assassin's Creed Shadows? Requirements and alternatives
Not supported on this Mac
No. Assassin's Creed Shadows requires at least an Apple M1 Max, and the MacBook Pro M4 Pro has an Apple M4 Pro. You will need a newer or higher-tier Mac.
Data reviewed October 1, 2026 · how we calculate it
MacBook Pro M4 Pro specs

- Chip
- Apple M4 Pro
- GPU cores
- 16 / 20
- Unified memory
- 24 / 48 GB
- Cooling
- Fan
- Geekbench Metal
- 94,881
- Tier
- Mid range · 26/100
Other Macs with the M4 Pro chip
The Apple M4 Pro also powers the Mac mini M4 Pro.
Published measurements
- Measured27 FPS1080p · High · MetalFX Quality · MacBook Pro M4 ProMac Gamer HQ
- Measured39 FPS1080p · Medium · MetalFX Balanced · MacBook Pro M4 ProMac Gamer HQ
Other Macs for Assassin's Creed Shadows
1080p · High

Mac mini M4 Pro
M4 Pro · 16/20 GPU
Won't runView analysis
MacBook Neo
A18 Pro · 5 GPU
Won't runView analysis
MacBook Air M4
M4 · 8/10 GPU
Won't runView analysis
MacBook Pro M4 Max
M4 Max · 32/40 GPU
43FPSView analysis
MacBook Pro M4
M4 · 10 GPU
Won't runView analysis
Mac mini M4
M4 · 10 GPU
Won't runView analysis
iMac M4
M4 · 8/10 GPU
Won't runView analysis
Mac Studio M4 Max
M4 Max · 32/40 GPU
45FPSView analysis
Assassin's Creed Shadows on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M4 Pro
- Crimson Desert37FPS
- Cyberpunk 207741FPS
- Baldur's Gate 360FPS
- Control Ultimate Edition58FPS
- Death Stranding Director's Cut104FPS
- Hitman World of Assassination115FPS
- Lies of P129FPS
- Metro Exodus94FPS
- Resident Evil 482FPS
- Resident Evil Village82FPS
Official Mac requirements
- Minimum
- macOS 15 or later · Apple M1 Max or M2 Pro (720p at 30 FPS with dynamic resolution and MetalFX)
- Recommended
- macOS Sequoia 15 · 16 GB memory · 130 GB storage · MacBook Pro, iMac, Mac mini, Mac Studio or Mac Pro
Source: apps.apple.com
FAQ
Is Assassin's Creed Shadows native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.