How many FPS does Baldur's Gate 3 get on the Mac Studio M2 Ultra? 1080p, 1440p and 4K performance
116FPS
1080p High
Estimate
81
1440p
43
4K
About 116 FPS at 1080p on High: Baldur's Gate 3 runs natively on the Mac Studio M2 Ultra (Apple M2 Ultra, 60-core GPU, 64 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Baldur's Gate 3 FPS on Mac Studio M2 Ultra by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 134FPS | 127FPS | 116FPS | 103FPS |
| 1440p | 107FPS | 96FPS | 81FPS | 68FPS |
| 4K | 60FPS | 52FPS | 43FPS | 36FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 68 FPS
For 30 FPS
1440p · Ultra
≈ 68 FPS
Moving to 1440p High puts the Mac Studio M2 Ultra at about 81 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the Mac Studio M2 Ultra enough for Baldur's Gate 3?
Yes, comfortably: 116 FPS at 1080p High. You can move to 1440p (81 FPS) or your display’s native resolution.
Excellent · 1440p 81 FPS · 4K 43 FPS
Mac Studio M2 Ultra or MacBook Pro M5 Max for Baldur's Gate 3?
In Baldur's Gate 3 at 1080p High, the Mac Studio M2 Ultra gets 116 FPS and the MacBook Pro M5 Max 117 FPS: 1% more.
Mac Studio M2 Ultra specs

- Chip
- Apple M2 Ultra
- GPU cores
- 60 / 76
- Unified memory
- 64 / 128 / 192 GB
- Cooling
- Fan
- Geekbench Metal
- 187,740
- Tier
- High end · 51/100
Other Macs with the M2 Ultra chip
The Apple M2 Ultra also powers the Mac Pro M2 Ultra. In Baldur's Gate 3 they perform practically the same as the Mac Studio M2 Ultra.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Baldur's Gate 3 asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 64 GB | 116FPS | 81FPS |
| 128 GB | 116FPS | 81FPS |
| 192 GB | 116FPS | 81FPS |
Other Macs for Baldur's Gate 3
1080p · High

Mac Pro M2 Ultra
M2 Ultra · 60/76 GPU
116FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
76FPSView analysis
Mac Studio M2 Max
M2 Max · 30/38 GPU
79FPSView analysis
Mac Studio M3 Ultra
M3 Ultra · 60/80 GPU
121FPSView analysis
Mac mini M2 Pro
M2 Pro · 16/19 GPU
46FPSView analysis
MacBook Pro M2 Pro
M2 Pro · 16/19 GPU
44FPSView analysis
Mac Studio M1 Ultra
M1 Ultra · 48/64 GPU
93FPSView analysis
MacBook Air M2
M2 · 8/10 GPU
19FPSView analysis
Baldur's Gate 3 on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac Studio M2 Ultra
- Assassin's Creed Shadows53FPS
- Crimson Desert79FPS
- Cyberpunk 207786FPS
- Control Ultimate Edition115FPS
- Death Stranding Director's Cut140FPS
- Hitman World of Assassination142FPS
- Lies of P143FPS
- Metro Exodus138FPS
- Resident Evil 4133FPS
- Resident Evil Village133FPS
Official Mac requirements
- Minimum
- macOS 14.7.1 or later · Apple M1 · 8 GB memory · 150 GB SSD storage · Low to medium settings; split-screen not playable
- Recommended
- Latest macOS · Apple M1 Pro or better · 16 GB memory · 150 GB SSD storage · High or Ultra settings
Source: store.steampowered.com
FAQ
Can the 64 GB Mac Studio M2 Ultra run Baldur's Gate 3?
Yes. With 64 GB we estimate 116 FPS at 1080p High.
Can Baldur's Gate 3 hit 60 FPS on the Mac Studio M2 Ultra?
Yes: at 1440p Ultra it runs around 68 FPS.
What about 1440p and 4K?
On High, the Mac Studio M2 Ultra gets about 81 FPS at 1440p and about 43 FPS at 4K in Baldur's Gate 3. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Baldur's Gate 3 has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Baldur's Gate 3 native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Steam. No CrossOver, Parallels or Game Porting Toolkit needed.









