MacGameFPS

How many FPS does Cities: Skylines get on the MacBook Air M2? 1080p, 1440p and 4K performance

61FPS

1080p High

Estimate

38

1440p

20

4K

Excellent

About 61 FPS at 1080p on High: Cities: Skylines runs through Rosetta 2 on the MacBook Air M2 (Apple M2, 8-core GPU, 8 GB). It has headroom to spare, so you can raise resolution or quality.

Data reviewed October 1, 2026 · how we calculate it

Cities: Skylines FPS on MacBook Air M2 by resolution and quality

Estimate
ResolutionLowMediumHighUltra
1080p85FPS73FPS61FPS50FPS
1440p53FPS46FPS38FPS32FPS
4K27FPS24FPS20FPS16FPS

Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.

Recommended settings

For 60 FPS

1080p · High

≈ 61 FPS

For 30 FPS

1440p · Ultra

≈ 32 FPS

Moving to 1440p High puts the MacBook Air M2 at about 38 FPS. This game has no MetalFX, so resolution is the setting that matters most.

The MacGameFPS verdict

Calibrated on real Mac benchmarks, not spec sheets

Is the MacBook Air M2 enough for Cities: Skylines?

Yes, comfortably: 61 FPS at 1080p High. You can move to 1440p (38 FPS) or your display’s native resolution.

Excellent · 1440p 38 FPS · 4K 20 FPS

MacBook Air M2 or MacBook Air M3 for Cities: Skylines?

In Cities: Skylines at 1080p High, the MacBook Air M2 gets 61 FPS and the MacBook Air M3 65 FPS: 7% more.

MacBook Air M2 specs

MacBook Air M2
Chip
Apple M2
GPU cores
8 / 10
Unified memory
8 / 16 / 24 GB
Cooling
Fanless
Geekbench Metal
39,429
Tier
Entry level · 11/100

See the MacBook Air M2’s FPS in every game →

Other Macs with the M2 chip

The Apple M2 also powers the MacBook Pro M2 and the Mac mini M2. In Cities: Skylines, the Mac mini M2 gets 79 FPS at 1080p High, 30% more than the MacBook Air M2, mainly because its fan keeps clocks up under load.

How much memory do you need?

On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Cities: Skylines asks for 6 GB minimum.

Memory1080p High1440p High
8 GB61FPS38FPS
16 GB61FPS38FPS
24 GB61FPS38FPS

Other Macs for Cities: Skylines

1080p · High

Cities: Skylines on every Mac →

Shopping for an all-round gaming Mac? Mac ranking by real FPS →

Other games on the MacBook Air M2

Every game on the MacBook Air M2 →

Official Mac requirements

Minimum
OS X 10.11 · Intel Core 2 Duo 3.0 GHz · 6 GB memory · 512 MB dedicated GPU · 4 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Recommended
OS X 10.11 · Intel Core i5-3470 · 8 GB memory · 2 GB dedicated GPU

Source: store.steampowered.com

FAQ

Can the 8 GB MacBook Air M2 run Cities: Skylines?

Yes. With 8 GB we estimate 61 FPS at 1080p High.

Can Cities: Skylines hit 60 FPS on the MacBook Air M2?

Yes: at 1080p High it runs around 61 FPS.

Does the MacBook Air M2 throttle in Cities: Skylines?

The MacBook Air M2 has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 5% in a game this demanding.

What about 1440p and 4K?

On High, the MacBook Air M2 gets about 38 FPS at 1440p and about 20 FPS at 4K in Cities: Skylines. These are native figures.

Do these figures include MetalFX or ray tracing?

No. The headline figure is native resolution, no MetalFX and no ray tracing. Cities: Skylines has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.

Is Cities: Skylines native on Apple Silicon?

Not quite: it has an official macOS version, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.