How many FPS does Crusader Kings III get on the Mac Studio M3 Ultra? 1080p, 1440p and 4K performance
178FPS
1080p High
Estimate
168
1440p
118
4K
About 178 FPS at 1080p on High: Crusader Kings III runs natively on the Mac Studio M3 Ultra (Apple M3 Ultra, 60-core GPU, 96 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Crusader Kings III FPS on Mac Studio M3 Ultra by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 179FPS | 179FPS | 178FPS | 176FPS |
| 1440p | 177FPS | 174FPS | 168FPS | 159FPS |
| 4K | 149FPS | 137FPS | 118FPS | 101FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 159 FPS
For 30 FPS
1440p · Ultra
≈ 159 FPS
Moving to 1440p High puts the Mac Studio M3 Ultra at about 168 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the Mac Studio M3 Ultra enough for Crusader Kings III?
Yes, comfortably: 178 FPS at 1080p High. You can move to 1440p (168 FPS) or your display’s native resolution.
Excellent · 1440p 168 FPS · 4K 118 FPS
Mac Studio M3 Ultra or Mac Studio M5 Ultra for Crusader Kings III?
In Crusader Kings III at 1080p High, the Mac Studio M3 Ultra gets 178 FPS and the Mac Studio M5 Ultra 180 FPS: 1% more.
Mac Studio M3 Ultra specs

- Chip
- Apple M3 Ultra
- GPU cores
- 60 / 80
- Unified memory
- 96 / 256 / 512 GB
- Cooling
- Fan
- Geekbench Metal
- 200,158
- Tier
- High end · 55/100
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Crusader Kings III asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 96 GB | 178FPS | 168FPS |
| 256 GB | 178FPS | 168FPS |
| 512 GB | 178FPS | 168FPS |
Other Macs for Crusader Kings III
1080p · High

MacBook Pro M3 Max
M3 Max · 30/40 GPU
166FPSView analysis
MacBook Pro M3 Pro
M3 Pro · 14/18 GPU
108FPSView analysis
Mac Studio M2 Ultra
M2 Ultra · 60/76 GPU
177FPSView analysis
Mac Pro M2 Ultra
M2 Ultra · 60/76 GPU
177FPSView analysis
MacBook Pro M4 Max
M4 Max · 32/40 GPU
175FPSView analysis
MacBook Air M3
M3 · 8/10 GPU
65FPSView analysis
Mac Studio M4 Max
M4 Max · 32/40 GPU
175FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
163FPSView analysis
Crusader Kings III on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac Studio M3 Ultra
- Assassin's Creed Shadows56FPS
- Crimson Desert83FPS
- Cyberpunk 207791FPS
- Baldur's Gate 3121FPS
- Control Ultimate Edition119FPS
- Death Stranding Director's Cut141FPS
- Hitman World of Assassination142FPS
- Lies of P143FPS
- Metro Exodus139FPS
- Resident Evil 4136FPS
Official Mac requirements
- Minimum
- macOS Sequoia 15 or later · Apple M1 or Intel Core i5-6500 · 8 GB memory · 20 GB storage
- Recommended
- macOS Sequoia 15 or later · 16 GB memory · Radeon Pro 580 (8 GB) or equivalent
Source: store.steampowered.com
FAQ
Can the 96 GB Mac Studio M3 Ultra run Crusader Kings III?
Yes. With 96 GB we estimate 178 FPS at 1080p High.
Can Crusader Kings III hit 60 FPS on the Mac Studio M3 Ultra?
Yes: at 1440p Ultra it runs around 159 FPS.
What about 1440p and 4K?
On High, the Mac Studio M3 Ultra gets about 168 FPS at 1440p and about 118 FPS at 4K in Crusader Kings III. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Crusader Kings III has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Crusader Kings III native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Steam. No CrossOver, Parallels or Game Porting Toolkit needed.









