How many FPS does No Man's Sky get on the MacBook Pro M2 Pro? 1080p, 1440p and 4K performance
86FPS
1080p High
Estimate
54
1440p
28
4K
About 86 FPS at 1080p on High: No Man's Sky runs natively on the MacBook Pro M2 Pro (Apple M2 Pro, 16-core GPU, 16 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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No Man's Sky FPS on MacBook Pro M2 Pro by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 114FPS | 101FPS | 86FPS | 72FPS |
| 1440p | 76FPS | 66FPS | 54FPS | 45FPS |
| 4K | 39FPS | 34FPS | 28FPS | 23FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Medium
≈ 66 FPS
For 30 FPS
1440p · Ultra
≈ 45 FPS
Moving to 1440p High puts the MacBook Pro M2 Pro at about 54 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Performance with MetalFX
MetalFX renders No Man's Sky at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 16 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 86FPS | 103FPS | 119FPS | 129FPS |
| 1440p | 54FPS | 67FPS | 80FPS | 90FPS |
| 4K | 28FPS | 35FPS | 42FPS | 48FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M2 Pro enough for No Man's Sky?
Yes, comfortably: 86 FPS at 1080p High. You can move to 1440p (54 FPS) or your display’s native resolution.
Excellent · 1440p 54 FPS · 4K 28 FPS
MacBook Pro M2 Pro or MacBook Pro M5 for No Man's Sky?
In No Man's Sky at 1080p High, the MacBook Pro M2 Pro gets 86 FPS and the MacBook Pro M5 95 FPS: 10% more.
MacBook Pro M2 Pro specs

- Chip
- Apple M2 Pro
- GPU cores
- 16 / 19
- Unified memory
- 16 / 32 GB
- Cooling
- Fan
- Geekbench Metal
- 72,275
- Tier
- Mid range · 20/100
Other Macs with the M2 Pro chip
The Apple M2 Pro also powers the Mac mini M2 Pro. In No Man's Sky they perform practically the same as the MacBook Pro M2 Pro.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. No Man's Sky asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 16 GB | 86FPS | 54FPS |
| 32 GB | 86FPS | 54FPS |
Other Macs for No Man's Sky
1080p · High

Mac mini M2 Pro
M2 Pro · 16/19 GPU
88FPSView analysis
MacBook Air M2
M2 · 8/10 GPU
40FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
131FPSView analysis
Mac Studio M2 Max
M2 Max · 30/38 GPU
133FPSView analysis
Mac mini M2
M2 · 10 GPU
55FPSView analysis
MacBook Pro M2
M2 · 10 GPU
54FPSView analysis
MacBook Pro M3 Pro
M3 Pro · 14/18 GPU
78FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
69FPSView analysis
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M2 Pro
- Baldur's Gate 344FPS
- Control Ultimate Edition43FPS
- Death Stranding Director's Cut81FPS
- Hitman World of Assassination87FPS
- Lies of P111FPS
- Metro Exodus68FPS
- Resident Evil 461FPS
- Resident Evil Village62FPS
- Total War: PHARAOH39FPS
- Total War: WARHAMMER III36FPS
Official Mac requirements
- Minimum
- Any Mac with Apple silicon, including MacBook Air · macOS Ventura or later (Metal 3)
Source: www.nomanssky.com
FAQ
Can the 16 GB MacBook Pro M2 Pro run No Man's Sky?
Yes. With 16 GB we estimate 86 FPS at 1080p High.
Can No Man's Sky hit 60 FPS on the MacBook Pro M2 Pro?
Yes: at 1440p Medium it runs around 66 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M2 Pro gets about 54 FPS at 1440p and about 28 FPS at 4K in No Man's Sky. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is No Man's Sky native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Steam. No CrossOver, Parallels or Game Porting Toolkit needed.









