How many FPS does No Man's Sky get on the MacBook Pro M4 Max? 1080p, 1440p and 4K performance
149FPS
1080p High
Estimate
121
1440p
68
4K
About 149 FPS at 1080p on High: No Man's Sky runs natively on the MacBook Pro M4 Max (Apple M4 Max, 32-core GPU, 36 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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No Man's Sky FPS on MacBook Pro M4 Max by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 157FPS | 155FPS | 149FPS | 141FPS |
| 1440p | 144FPS | 135FPS | 121FPS | 105FPS |
| 4K | 93FPS | 81FPS | 68FPS | 57FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 105 FPS
For 30 FPS
1440p · Ultra
≈ 105 FPS
Moving to 1440p High puts the MacBook Pro M4 Max at about 121 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Performance with MetalFX
MetalFX renders No Man's Sky at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 36 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 149FPS | 155FPS | 158FPS | 159FPS |
| 1440p | 121FPS | 136FPS | 147FPS | 151FPS |
| 4K | 68FPS | 83FPS | 99FPS | 109FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M4 Max enough for No Man's Sky?
Yes, comfortably: 149 FPS at 1080p High. You can move to 1440p (121 FPS) or your display’s native resolution.
Excellent · 1440p 121 FPS · 4K 68 FPS
MacBook Pro M4 Max or MacBook Pro M5 Max for No Man's Sky?
In No Man's Sky at 1080p High, the MacBook Pro M4 Max gets 149 FPS and the MacBook Pro M5 Max 155 FPS: 4% more.
MacBook Pro M4 Max specs

- Chip
- Apple M4 Max
- GPU cores
- 32 / 40
- Unified memory
- 36 / 48 / 64 / 128 GB
- Cooling
- Fan
- Geekbench Metal
- 161,219
- Tier
- High end · 44/100
Other Macs with the M4 Max chip
The Apple M4 Max also powers the Mac Studio M4 Max. In No Man's Sky they perform practically the same as the MacBook Pro M4 Max.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. No Man's Sky asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 36 GB | 149FPS | 121FPS |
| 48 GB | 149FPS | 121FPS |
| 64 GB | 149FPS | 121FPS |
| 128 GB | 149FPS | 121FPS |
Other Macs for No Man's Sky
1080p · High

Mac Studio M4 Max
M4 Max · 32/40 GPU
150FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
111FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
113FPSView analysis
MacBook Pro M5 Max
M5 Max · 32/40 GPU
155FPSView analysis
Mac Studio M5 Max
M5 Max · 32/40 GPU
155FPSView analysis
MacBook Neo
A18 Pro · 5 GPU
30FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
52FPSView analysis
MacBook Pro M4
M4 · 10 GPU
70FPSView analysis
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M4 Max
- Assassin's Creed Shadows43FPS
- Crimson Desert65FPS
- Cyberpunk 207772FPS
- Baldur's Gate 3101FPS
- Control Ultimate Edition99FPS
- Death Stranding Director's Cut136FPS
- Hitman World of Assassination139FPS
- Lies of P142FPS
- Metro Exodus132FPS
- Resident Evil 4124FPS
Official Mac requirements
- Minimum
- Any Mac with Apple silicon, including MacBook Air · macOS Ventura or later (Metal 3)
Source: www.nomanssky.com
FAQ
Can the 36 GB MacBook Pro M4 Max run No Man's Sky?
Yes. With 36 GB we estimate 149 FPS at 1080p High.
Can No Man's Sky hit 60 FPS on the MacBook Pro M4 Max?
Yes: at 1440p Ultra it runs around 105 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M4 Max gets about 121 FPS at 1440p and about 68 FPS at 4K in No Man's Sky. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is No Man's Sky native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Steam. No CrossOver, Parallels or Game Porting Toolkit needed.









