How many FPS does Shadow of the Tomb Raider get on the Mac Studio M1 Max? 1080p, 1440p and 4K performance
100FPS
1080p High
Estimate
65
1440p
34
4K
About 100 FPS at 1080p on High: Shadow of the Tomb Raider runs through Rosetta 2 on the Mac Studio M1 Max (Apple M1 Max, 24-core GPU, 32 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Shadow of the Tomb Raider FPS on Mac Studio M1 Max by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 129FPS | 117FPS | 100FPS | 85FPS |
| 1440p | 90FPS | 78FPS | 65FPS | 54FPS |
| 4K | 47FPS | 41FPS | 34FPS | 28FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · High
≈ 65 FPS
For 30 FPS
1440p · Ultra
≈ 54 FPS
Moving to 1440p High puts the Mac Studio M1 Max at about 65 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the Mac Studio M1 Max enough for Shadow of the Tomb Raider?
Yes, comfortably: 100 FPS at 1080p High. You can move to 1440p (65 FPS) or your display’s native resolution.
Excellent · 1440p 65 FPS · 4K 34 FPS
Mac Studio M1 Max or MacBook Pro M5 Pro for Shadow of the Tomb Raider?
In Shadow of the Tomb Raider at 1080p High, the Mac Studio M1 Max gets 100 FPS and the MacBook Pro M5 Pro 115 FPS: 15% more.
Mac Studio M1 Max specs

- Chip
- Apple M1 Max
- GPU cores
- 24 / 32
- Unified memory
- 32 / 64 GB
- Cooling
- Fan
- Geekbench Metal
- 97,900
- Tier
- Mid range · 27/100
Other Macs with the M1 Max chip
The Apple M1 Max also powers the MacBook Pro M1 Max. In Shadow of the Tomb Raider they perform practically the same as the Mac Studio M1 Max.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Shadow of the Tomb Raider asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 32 GB | 100FPS | 65FPS |
| 64 GB | 100FPS | 65FPS |
Other Macs for Shadow of the Tomb Raider
1080p · High

MacBook Pro M1 Max
M1 Max · 24/32 GPU
98FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
58FPSView analysis
Mac Studio M1 Ultra
M1 Ultra · 48/64 GPU
133FPSView analysis
MacBook Pro M1
M1 · 8 GPU
30FPSView analysis
MacBook Air M1
M1 · 7/8 GPU
24FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
117FPSView analysis
Mac Studio M2 Max
M2 Max · 30/38 GPU
119FPSView analysis
iMac M1
M1 · 7/8 GPU
27FPSView analysis
Shadow of the Tomb Raider on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac Studio M1 Max
- Cyberpunk 207745FPS
- Baldur's Gate 364FPS
- Control Ultimate Edition63FPS
- Death Stranding Director's Cut109FPS
- Hitman World of Assassination119FPS
- Lies of P132FPS
- Metro Exodus100FPS
- Resident Evil 487FPS
- Resident Evil Village87FPS
- Total War: PHARAOH57FPS
Official Mac requirements
- Minimum
- macOS 10.15 · Intel Core i5 2 GHz · 8 GB memory · 2 GB AMD Radeon R9 M290 or 1.5 GB Intel Iris 540 · 40 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 32 GB Mac Studio M1 Max run Shadow of the Tomb Raider?
Yes. With 32 GB we estimate 100 FPS at 1080p High.
Can Shadow of the Tomb Raider hit 60 FPS on the Mac Studio M1 Max?
Yes: at 1440p High it runs around 65 FPS.
What about 1440p and 4K?
On High, the Mac Studio M1 Max gets about 65 FPS at 1440p and about 34 FPS at 4K in Shadow of the Tomb Raider. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Shadow of the Tomb Raider has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Shadow of the Tomb Raider native on Apple Silicon?
Not quite: it has an official macOS version ported by Feral Interactive, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









