How many FPS does Stellaris get on the MacBook Pro M4 Max? 1080p, 1440p and 4K performance
175FPS
1080p High
Estimate
155
1440p
95
4K
About 175 FPS at 1080p on High: Stellaris runs through Rosetta 2 on the MacBook Pro M4 Max (Apple M4 Max, 32-core GPU, 36 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Stellaris FPS on MacBook Pro M4 Max by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 179FPS | 177FPS | 175FPS | 170FPS |
| 1440p | 172FPS | 166FPS | 155FPS | 140FPS |
| 4K | 127FPS | 113FPS | 95FPS | 80FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 140 FPS
For 30 FPS
1440p · Ultra
≈ 140 FPS
Moving to 1440p High puts the MacBook Pro M4 Max at about 155 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M4 Max enough for Stellaris?
Yes, comfortably: 175 FPS at 1080p High. You can move to 1440p (155 FPS) or your display’s native resolution.
Excellent · 1440p 155 FPS · 4K 95 FPS
MacBook Pro M4 Max or MacBook Pro M5 Max for Stellaris?
In Stellaris at 1080p High, the MacBook Pro M4 Max gets 175 FPS and the MacBook Pro M5 Max 178 FPS: 2% more.
MacBook Pro M4 Max specs

- Chip
- Apple M4 Max
- GPU cores
- 32 / 40
- Unified memory
- 36 / 48 / 64 / 128 GB
- Cooling
- Fan
- Geekbench Metal
- 161,219
- Tier
- High end · 44/100
Other Macs with the M4 Max chip
The Apple M4 Max also powers the Mac Studio M4 Max. In Stellaris they perform practically the same as the MacBook Pro M4 Max.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Stellaris asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 36 GB | 175FPS | 155FPS |
| 48 GB | 175FPS | 155FPS |
| 64 GB | 175FPS | 155FPS |
| 128 GB | 175FPS | 155FPS |
Other Macs for Stellaris
1080p · High

Mac Studio M4 Max
M4 Max · 32/40 GPU
175FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
146FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
147FPSView analysis
MacBook Pro M5 Max
M5 Max · 32/40 GPU
178FPSView analysis
Mac Studio M5 Max
M5 Max · 32/40 GPU
178FPSView analysis
MacBook Neo
A18 Pro · 5 GPU
46FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
77FPSView analysis
MacBook Pro M4
M4 · 10 GPU
98FPSView analysis
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M4 Max
- Assassin's Creed Shadows43FPS
- Crimson Desert65FPS
- Cyberpunk 207772FPS
- Baldur's Gate 3101FPS
- Control Ultimate Edition99FPS
- Death Stranding Director's Cut136FPS
- Hitman World of Assassination139FPS
- Lies of P142FPS
- Metro Exodus132FPS
- Resident Evil 4124FPS
Official Mac requirements
- Minimum
- macOS 13 Ventura · Intel Core i5-4570S · 8 GB memory · 1 GB GPU · 10 GB storage · Intel build, runs on Apple silicon through Rosetta 2
- Recommended
- macOS 13 Ventura · Intel Core i5-4670 · 8 GB memory · 2 GB GPU
Source: store.steampowered.com
FAQ
Can the 36 GB MacBook Pro M4 Max run Stellaris?
Yes. With 36 GB we estimate 175 FPS at 1080p High.
Can Stellaris hit 60 FPS on the MacBook Pro M4 Max?
Yes: at 1440p Ultra it runs around 140 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M4 Max gets about 155 FPS at 1440p and about 95 FPS at 4K in Stellaris. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Stellaris has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Stellaris native on Apple Silicon?
Not quite: it has an official macOS version, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









