How many FPS does XCOM 2 get on the MacBook Pro M1 Max? 1080p, 1440p and 4K performance
114FPS
1080p High
Estimate
75
1440p
39
4K
About 114 FPS at 1080p on High: XCOM 2 runs through Rosetta 2 on the MacBook Pro M1 Max (Apple M1 Max, 24-core GPU, 32 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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XCOM 2 FPS on MacBook Pro M1 Max by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 139FPS | 129FPS | 114FPS | 98FPS |
| 1440p | 103FPS | 90FPS | 75FPS | 63FPS |
| 4K | 55FPS | 47FPS | 39FPS | 33FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 63 FPS
For 30 FPS
1440p · Ultra
≈ 63 FPS
Moving to 1440p High puts the MacBook Pro M1 Max at about 75 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M1 Max enough for XCOM 2?
Yes, comfortably: 114 FPS at 1080p High. You can move to 1440p (75 FPS) or your display’s native resolution.
Excellent · 1440p 75 FPS · 4K 39 FPS
MacBook Pro M1 Max or MacBook Pro M5 Pro for XCOM 2?
In XCOM 2 at 1080p High, the MacBook Pro M1 Max gets 114 FPS and the MacBook Pro M5 Pro 130 FPS: 14% more.
MacBook Pro M1 Max specs

- Chip
- Apple M1 Max
- GPU cores
- 24 / 32
- Unified memory
- 32 / 64 GB
- Cooling
- Fan
- Geekbench Metal
- 97,900
- Tier
- Mid range · 27/100
Other Macs with the M1 Max chip
The Apple M1 Max also powers the Mac Studio M1 Max. In XCOM 2 they perform practically the same as the MacBook Pro M1 Max.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. XCOM 2 asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 32 GB | 114FPS | 75FPS |
| 64 GB | 114FPS | 75FPS |
Other Macs for XCOM 2
1080p · High

Mac Studio M1 Max
M1 Max · 24/32 GPU
116FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
69FPSView analysis
Mac Studio M1 Ultra
M1 Ultra · 48/64 GPU
144FPSView analysis
MacBook Pro M1
M1 · 8 GPU
36FPSView analysis
MacBook Air M1
M1 · 7/8 GPU
29FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
131FPSView analysis
Mac Studio M2 Max
M2 Max · 30/38 GPU
133FPSView analysis
iMac M1
M1 · 7/8 GPU
32FPSView analysis
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M1 Max
- Cyberpunk 207743FPS
- Baldur's Gate 362FPS
- Control Ultimate Edition60FPS
- Death Stranding Director's Cut107FPS
- Hitman World of Assassination117FPS
- Lies of P131FPS
- Metro Exodus97FPS
- Resident Evil 484FPS
- Resident Evil Village84FPS
- Total War: PHARAOH55FPS
Official Mac requirements
- Minimum
- macOS 10.13.6 · Intel Core i5 2.5 GHz or better · 8 GB memory · 1 GB GPU · 45 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 32 GB MacBook Pro M1 Max run XCOM 2?
Yes. With 32 GB we estimate 114 FPS at 1080p High.
Can XCOM 2 hit 60 FPS on the MacBook Pro M1 Max?
Yes: at 1440p Ultra it runs around 63 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M1 Max gets about 75 FPS at 1440p and about 39 FPS at 4K in XCOM 2. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. XCOM 2 has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is XCOM 2 native on Apple Silicon?
Not quite: it has an official macOS version ported by Feral Interactive, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









