MacGameFPS

How many FPS does Cities: Skylines get on the MacBook Pro M5 Max? 1080p, 1440p and 4K performance

178FPS

1080p High

Estimate

167

1440p

115

4K

Excellent

About 178 FPS at 1080p on High: Cities: Skylines runs through Rosetta 2 on the MacBook Pro M5 Max (Apple M5 Max, 32-core GPU, 36 GB). It has headroom to spare, so you can raise resolution or quality.

Data reviewed October 1, 2026 · how we calculate it

Cities: Skylines FPS on MacBook Pro M5 Max by resolution and quality

Estimate
ResolutionLowMediumHighUltra
1080p179FPS179FPS178FPS175FPS
1440p176FPS173FPS167FPS157FPS
4K146FPS133FPS115FPS97FPS

Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.

Recommended settings

For 60 FPS

1440p · Ultra

≈ 157 FPS

For 30 FPS

1440p · Ultra

≈ 157 FPS

Moving to 1440p High puts the MacBook Pro M5 Max at about 167 FPS. This game has no MetalFX, so resolution is the setting that matters most.

The MacGameFPS verdict

Calibrated on real Mac benchmarks, not spec sheets

Is the MacBook Pro M5 Max enough for Cities: Skylines?

Yes, comfortably: 178 FPS at 1080p High. You can move to 1440p (167 FPS) or your display’s native resolution.

Excellent · 1440p 167 FPS · 4K 115 FPS

MacBook Pro M5 Max or Mac Studio M5 Ultra for Cities: Skylines?

In Cities: Skylines at 1080p High, the MacBook Pro M5 Max gets 178 FPS and the Mac Studio M5 Ultra 180 FPS: 1% more.

MacBook Pro M5 Max specs

MacBook Pro M5 Max
Chip
Apple M5 Max
GPU cores
32 / 40
Unified memory
36 / 48 / 64 / 128 GB
Cooling
Fan
Geekbench Metal
195,368
Tier
High end · 53/100

See the MacBook Pro M5 Max’s FPS in every game →

Other Macs with the M5 Max chip

The Apple M5 Max also powers the Mac Studio M5 Max. In Cities: Skylines they perform practically the same as the MacBook Pro M5 Max.

How much memory do you need?

On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Cities: Skylines asks for 6 GB minimum.

Memory1080p High1440p High
36 GB178FPS167FPS
48 GB178FPS167FPS
64 GB178FPS167FPS
128 GB178FPS167FPS

Other Macs for Cities: Skylines

1080p · High

Cities: Skylines on every Mac →

Shopping for an all-round gaming Mac? Mac ranking by real FPS →

Other games on the MacBook Pro M5 Max

Every game on the MacBook Pro M5 Max →

Official Mac requirements

Minimum
OS X 10.11 · Intel Core 2 Duo 3.0 GHz · 6 GB memory · 512 MB dedicated GPU · 4 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Recommended
OS X 10.11 · Intel Core i5-3470 · 8 GB memory · 2 GB dedicated GPU

Source: store.steampowered.com

FAQ

Can the 36 GB MacBook Pro M5 Max run Cities: Skylines?

Yes. With 36 GB we estimate 178 FPS at 1080p High.

Can Cities: Skylines hit 60 FPS on the MacBook Pro M5 Max?

Yes: at 1440p Ultra it runs around 157 FPS.

What about 1440p and 4K?

On High, the MacBook Pro M5 Max gets about 167 FPS at 1440p and about 115 FPS at 4K in Cities: Skylines. These are native figures.

Do these figures include MetalFX or ray tracing?

No. The headline figure is native resolution, no MetalFX and no ray tracing. Cities: Skylines has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.

Is Cities: Skylines native on Apple Silicon?

Not quite: it has an official macOS version, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.