How many FPS does Civilization VII get on the Mac Studio M1 Max? 1080p, 1440p and 4K performance
137FPS
1080p High
Estimate
93
1440p
49
4K
About 137 FPS at 1080p on High: Civilization VII runs natively on the Mac Studio M1 Max (Apple M1 Max, 24-core GPU, 32 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Civilization VII FPS on Mac Studio M1 Max by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 163FPS | 153FPS | 137FPS | 120FPS |
| 1440p | 125FPS | 111FPS | 93FPS | 78FPS |
| 4K | 68FPS | 59FPS | 49FPS | 41FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 78 FPS
For 30 FPS
1440p · Ultra
≈ 78 FPS
Moving to 1440p High puts the Mac Studio M1 Max at about 93 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the Mac Studio M1 Max enough for Civilization VII?
Yes, comfortably: 137 FPS at 1080p High. You can move to 1440p (93 FPS) or your display’s native resolution.
Excellent · 1440p 93 FPS · 4K 49 FPS
Mac Studio M1 Max or MacBook Pro M5 Pro for Civilization VII?
In Civilization VII at 1080p High, the Mac Studio M1 Max gets 137 FPS and the MacBook Pro M5 Pro 153 FPS: 12% more.
Mac Studio M1 Max specs

- Chip
- Apple M1 Max
- GPU cores
- 24 / 32
- Unified memory
- 32 / 64 GB
- Cooling
- Fan
- Geekbench Metal
- 97,900
- Tier
- Mid range · 27/100
Other Macs with the M1 Max chip
The Apple M1 Max also powers the MacBook Pro M1 Max. In Civilization VII they perform practically the same as the Mac Studio M1 Max.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Civilization VII asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 32 GB | 137FPS | 93FPS |
| 64 GB | 137FPS | 93FPS |
Other Macs for Civilization VII
1080p · High

MacBook Pro M1 Max
M1 Max · 24/32 GPU
136FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
84FPSView analysis
Mac Studio M1 Ultra
M1 Ultra · 48/64 GPU
166FPSView analysis
MacBook Pro M1
M1 · 8 GPU
45FPSView analysis
MacBook Air M1
M1 · 7/8 GPU
38FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
155FPSView analysis
Mac Studio M2 Max
M2 Max · 30/38 GPU
155FPSView analysis
iMac M1
M1 · 7/8 GPU
40FPSView analysis
Civilization VII on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac Studio M1 Max
- Cyberpunk 207745FPS
- Baldur's Gate 364FPS
- Control Ultimate Edition63FPS
- Death Stranding Director's Cut109FPS
- Hitman World of Assassination119FPS
- Lies of P132FPS
- Metro Exodus100FPS
- Resident Evil 487FPS
- Resident Evil Village87FPS
- Total War: PHARAOH57FPS
Official Mac requirements
- Minimum
- macOS Sequoia · Apple M1 (8-core) · 8 GB memory · 25 GB storage
- Recommended
- macOS Sequoia · Apple M2 Pro (10-core) · 16 GB memory · 25 GB storage
Source: store.steampowered.com
FAQ
Can the 32 GB Mac Studio M1 Max run Civilization VII?
Yes. With 32 GB we estimate 137 FPS at 1080p High.
Can Civilization VII hit 60 FPS on the Mac Studio M1 Max?
Yes: at 1440p Ultra it runs around 78 FPS.
What about 1440p and 4K?
On High, the Mac Studio M1 Max gets about 93 FPS at 1440p and about 49 FPS at 4K in Civilization VII. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Civilization VII has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Civilization VII native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Steam. No CrossOver, Parallels or Game Porting Toolkit needed.









