MacGameFPS

How many FPS does Death Stranding Director's Cut get on the Mac mini M1? 1080p, 1440p and 4K performance

34FPS

1080p High

Estimate

21

1440p

11

4K

Playable

About 34 FPS at 1080p on High: Death Stranding Director's Cut runs natively on the Mac mini M1 (Apple M1, 8-core GPU, 8 GB). It is playable, with little headroom. For 60 FPS, use 1080p Low + MetalFX Quality (about 60 FPS).

Data reviewed October 1, 2026 · how we calculate it

Death Stranding Director's Cut FPS on Mac mini M1 by resolution and quality

Estimate
ResolutionLowMediumHighUltra
1080p48FPS42FPS34FPS29FPS
1440p30FPS26FPS21FPS18FPS
4K16FPS13FPS11FPS9FPS

Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.

Recommended settings

For 60 FPS

1080p · Low

+ MetalFX Quality

≈ 60 FPS

For 30 FPS

1440p · Low

≈ 30 FPS

Moving to 1440p High puts the Mac mini M1 at about 21 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.

Full guide to boost Death Stranding Director's Cut FPS on Mac →

Performance with MetalFX

MetalFX renders Death Stranding Director's Cut at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 8 GB.

ResolutionNativeQualityBalancedPerformance
1080p34FPS43FPS51FPS58FPS
1440p21FPS27FPS32FPS36FPS
4K11FPS14FPS17FPS19FPS

All figures are without ray tracing. The real MetalFX gain varies by game and version.

The MacGameFPS verdict

Calibrated on real Mac benchmarks, not spec sheets

Is the Mac mini M1 enough for Death Stranding Director's Cut?

Just about: 34 FPS at 1080p High is playable but has no headroom. Dropping to Medium or turning on MetalFX steadies it.

Playable · 1440p 21 FPS · 4K 11 FPS

Guide to boost Death Stranding Director's Cut FPS on Mac →

Mac mini M1 or MacBook Air M2 for Death Stranding Director's Cut?

In Death Stranding Director's Cut at 1080p High, the Mac mini M1 gets 34 FPS and the MacBook Air M2 35 FPS: 3% more.

Mac mini M1 specs

Mac mini M1
Chip
Apple M1
GPU cores
8
Unified memory
8 / 16 GB
Cooling
Fan
Geekbench Metal
33,264
Tier
Entry level · 9/100

See the Mac mini M1’s FPS in every game →

Other Macs with the M1 chip

The Apple M1 also powers the MacBook Air M1, the MacBook Pro M1, and the iMac M1. In Death Stranding Director's Cut, the MacBook Pro M1 gets 33 FPS at 1080p High, 3% less than the Mac mini M1.

How much memory do you need?

On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Death Stranding Director's Cut asks for 8 GB minimum.

Memory1080p High1440p High
8 GB34FPS21FPS
16 GB37FPS23FPS

Other Macs for Death Stranding Director's Cut

1080p · High

Death Stranding Director's Cut on every Mac →

Shopping for an all-round gaming Mac? Mac ranking by real FPS →

Other games on the Mac mini M1

Every game on the Mac mini M1 →

Official Mac requirements

Minimum
Mac with Apple silicon (M1 or later) · macOS 13.3 or later

Source: support.505games.com

FAQ

Can the 8 GB Mac mini M1 run Death Stranding Director's Cut?

Yes. With 8 GB we estimate 34 FPS at 1080p High.

Can Death Stranding Director's Cut hit 60 FPS on the Mac mini M1?

Yes: at 1080p Low + MetalFX Quality it runs around 60 FPS.

What about 1440p and 4K?

On High, the Mac mini M1 gets about 21 FPS at 1440p and about 11 FPS at 4K in Death Stranding Director's Cut. These are native figures: MetalFX raises both noticeably.

Do these figures include MetalFX or ray tracing?

No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.

Is Death Stranding Director's Cut native on Apple Silicon?

Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.