MacGameFPS

How many FPS does Death Stranding Director's Cut get on the MacBook Air M1? 1080p, 1440p and 4K performance

26FPS

1080p High

Estimate

16

1440p

8

4K

Struggles

About 26 FPS at 1080p on High: Death Stranding Director's Cut runs natively on the MacBook Air M1 (Apple M1, 7-core GPU, 8 GB). That is on the edge, but it is playable with lower settings. For 60 FPS, use 1080p Low + MetalFX Performance (about 61 FPS).

Data reviewed October 1, 2026 · how we calculate it

Death Stranding Director's Cut FPS on MacBook Air M1 by resolution and quality

Estimate
ResolutionLowMediumHighUltra
1080p36FPS31FPS26FPS21FPS
1440p22FPS19FPS16FPS13FPS
4K12FPS10FPS8FPS7FPS

Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.

Recommended settings

For 60 FPS

1080p · Low

+ MetalFX Performance

≈ 61 FPS

For 30 FPS

1080p · Medium

≈ 31 FPS

Moving to 1440p High puts the MacBook Air M1 at about 16 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.

Full guide to boost Death Stranding Director's Cut FPS on Mac →

Performance with MetalFX

MetalFX renders Death Stranding Director's Cut at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 8 GB.

ResolutionNativeQualityBalancedPerformance
1080p26FPS32FPS38FPS43FPS
1440p16FPS20FPS24FPS27FPS
4K8FPS10FPS12FPS14FPS

All figures are without ray tracing. The real MetalFX gain varies by game and version.

The MacGameFPS verdict

Calibrated on real Mac benchmarks, not spec sheets

Is the MacBook Air M1 enough for Death Stranding Director's Cut?

It falls short: 26 FPS at 1080p High. For 30 FPS use 1080p Medium.

Struggles · 1440p 16 FPS · 4K 8 FPS

Guide to boost Death Stranding Director's Cut FPS on Mac →

MacBook Air M1 or MacBook Neo for Death Stranding Director's Cut?

In Death Stranding Director's Cut at 1080p High, the MacBook Air M1 gets 26 FPS and the MacBook Neo 27 FPS: 4% more.

MacBook Air M1 specs

MacBook Air M1
Chip
Apple M1
GPU cores
7 / 8
Unified memory
8 / 16 GB
Cooling
Fanless
Geekbench Metal
29,497
Tier
Entry level · 8/100

See the MacBook Air M1’s FPS in every game →

Other Macs with the M1 chip

The Apple M1 also powers the MacBook Pro M1, the Mac mini M1, and the iMac M1. In Death Stranding Director's Cut, the Mac mini M1 gets 34 FPS at 1080p High, 31% more than the MacBook Air M1, mainly because its fan keeps clocks up under load.

How much memory do you need?

On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Death Stranding Director's Cut asks for 8 GB minimum.

Memory1080p High1440p High
8 GB26FPS16FPS
16 GB27FPS17FPS

Other Macs for Death Stranding Director's Cut

1080p · High

Death Stranding Director's Cut on every Mac →

Shopping for an all-round gaming Mac? Mac ranking by real FPS →

Other games on the MacBook Air M1

Every game on the MacBook Air M1 →

Official Mac requirements

Minimum
Mac with Apple silicon (M1 or later) · macOS 13.3 or later

Source: support.505games.com

FAQ

Can the 8 GB MacBook Air M1 run Death Stranding Director's Cut?

Yes. With 8 GB we estimate 26 FPS at 1080p High.

Can Death Stranding Director's Cut hit 60 FPS on the MacBook Air M1?

Yes: at 1080p Low + MetalFX Performance it runs around 61 FPS.

Does the MacBook Air M1 throttle in Death Stranding Director's Cut?

The MacBook Air M1 has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 15% in a game this demanding.

What about 1440p and 4K?

On High, the MacBook Air M1 gets about 16 FPS at 1440p and about 8 FPS at 4K in Death Stranding Director's Cut. These are native figures: MetalFX raises both noticeably.

Do these figures include MetalFX or ray tracing?

No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.

Is Death Stranding Director's Cut native on Apple Silicon?

Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.