How many FPS does Metro Exodus get on the MacBook Air M1? 1080p, 1440p and 4K performance
23FPS
1080p High
Estimate
14
1440p
7
4K
About 23 FPS at 1080p on High: Metro Exodus runs natively on the MacBook Air M1 (Apple M1, 7-core GPU, 16 GB). That is on the edge, but it is playable with lower settings. For 30 FPS, use 1080p Low (about 32 FPS).
Data reviewed October 1, 2026 · how we calculate it

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Metro Exodus FPS on MacBook Air M1 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 32FPS | 27FPS | 23FPS | 19FPS |
| 1440p | 20FPS | 17FPS | 14FPS | 12FPS |
| 4K | 10FPS | 9FPS | 7FPS | 6FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
Not reached even on Low at 1080p, nor with MetalFX.
For 30 FPS
1080p · Low
≈ 32 FPS
Moving to 1440p High puts the MacBook Air M1 at about 14 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Air M1 enough for Metro Exodus?
It falls short: 23 FPS at 1080p High. For 30 FPS use 1080p Low.
Struggles · 1440p 14 FPS · 4K 7 FPS
MacBook Air M1 or MacBook Pro M1 for Metro Exodus?
In Metro Exodus at 1080p High, the MacBook Air M1 gets 23 FPS and the MacBook Pro M1 29 FPS: 26% more.
MacBook Air M1 specs

- Chip
- Apple M1
- GPU cores
- 7 / 8
- Unified memory
- 8 / 16 GB
- Cooling
- Fanless
- Geekbench Metal
- 29,497
- Tier
- Entry level · 8/100
Other Macs with the M1 chip
The Apple M1 also powers the MacBook Pro M1, the Mac mini M1, and the iMac M1. In Metro Exodus, the Mac mini M1 gets 30 FPS at 1080p High, 30% more than the MacBook Air M1, mainly because its fan keeps clocks up under load.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Metro Exodus asks for 16 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 8 GB | Won't run | Won't run |
| 16 GB | 23FPS | 14FPS |
Other Macs for Metro Exodus
1080p · High

MacBook Pro M1
M1 · 8 GPU
29FPSView analysis
iMac M1
M1 · 7/8 GPU
27FPSView analysis
Mac mini M1
M1 · 8 GPU
30FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
55FPSView analysis
MacBook Air M2
M2 · 8/10 GPU
31FPSView analysis
Mac mini M2
M2 · 10 GPU
46FPSView analysis
Mac Studio M1 Max
M1 Max · 24/32 GPU
100FPSView analysis
MacBook Pro M2
M2 · 10 GPU
44FPSView analysis
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Air M1
- Hitman World of Assassination30FPS
- Lies of P38FPS
- GRID Legends37FPS
- Rise of the Tomb Raider34FPS
- Cities: Skylines44FPS
- Civilization VI44FPS
- Civilization VII38FPS
- Crusader Kings III44FPS
- Divinity: Original Sin 244FPS
- Final Fantasy XIV44FPS
Official Mac requirements
- Minimum
- macOS Catalina 10.15 · 16 GB memory · Radeon Pro 560 or Apple silicon
- Recommended
- macOS Big Sur · 16 GB memory · Apple M1 or Radeon RX 5700 XT
Source: store.steampowered.com
FAQ
Can the 8 GB MacBook Air M1 run Metro Exodus?
Not with 8 GB: the game asks for 16 GB. You need the 16 GB configuration.
Can Metro Exodus hit 60 FPS on the MacBook Air M1?
Not consistently. For 30 FPS, use 1080p Low (about 32 FPS).
Does the MacBook Air M1 throttle in Metro Exodus?
The MacBook Air M1 has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 15% in a game this demanding.
What about 1440p and 4K?
On High, the MacBook Air M1 gets about 14 FPS at 1440p and about 7 FPS at 4K in Metro Exodus. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Metro Exodus has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Metro Exodus native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Steam. No CrossOver, Parallels or Game Porting Toolkit needed.









