How many FPS does Metro Exodus get on the MacBook Air M4? 1080p, 1440p and 4K performance
40FPS
1080p High
Estimate
25
1440p
13
4K
About 40 FPS at 1080p on High: Metro Exodus runs natively on the MacBook Air M4 (Apple M4, 8-core GPU, 16 GB). It is playable, with little headroom. For 30 FPS, use 1440p Medium (about 30 FPS).
Data reviewed October 1, 2026 · how we calculate it

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Metro Exodus FPS on MacBook Air M4 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 55FPS | 48FPS | 40FPS | 33FPS |
| 1440p | 35FPS | 30FPS | 25FPS | 21FPS |
| 4K | 18FPS | 15FPS | 13FPS | 11FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
Not reached even on Low at 1080p, nor with MetalFX.
For 30 FPS
1440p · Medium
≈ 30 FPS
Moving to 1440p High puts the MacBook Air M4 at about 25 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Air M4 enough for Metro Exodus?
Just about: 40 FPS at 1080p High is playable but has no headroom. Dropping to Medium steadies it.
Playable · 1440p 25 FPS · 4K 13 FPS
MacBook Air M4 or MacBook Pro M4 for Metro Exodus?
In Metro Exodus at 1080p High, the MacBook Air M4 gets 40 FPS and the MacBook Pro M4 56 FPS: 40% more.
MacBook Air M4 specs

- Chip
- Apple M4
- GPU cores
- 8 / 10
- Unified memory
- 16 / 24 / 32 GB
- Cooling
- Fanless
- Geekbench Metal
- 49,002
- Tier
- Entry level · 13/100
Other Macs with the M4 chip
The Apple M4 also powers the MacBook Pro M4, the Mac mini M4, and the iMac M4. In Metro Exodus, the Mac mini M4 gets 58 FPS at 1080p High, 45% more than the MacBook Air M4, mainly because its fan keeps clocks up under load.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Metro Exodus asks for 16 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 16 GB | 40FPS | 25FPS |
| 24 GB | 42FPS | 26FPS |
| 32 GB | 42FPS | 26FPS |
Other Macs for Metro Exodus
1080p · High

MacBook Neo
A18 Pro · 5 GPU
Won't runView analysis
MacBook Pro M4
M4 · 10 GPU
56FPSView analysis
Mac mini M4
M4 · 10 GPU
58FPSView analysis
iMac M4
M4 · 8/10 GPU
46FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
94FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
97FPSView analysis
MacBook Air M5
M5 · 8/10 GPU
54FPSView analysis
MacBook Pro M5
M5 · 10 GPU
76FPSView analysis
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Air M4
- Death Stranding Director's Cut48FPS
- Hitman World of Assassination52FPS
- Lies of P70FPS
- Resident Evil 435FPS
- Resident Evil Village36FPS
- Frostpunk 252FPS
- GRID Legends67FPS
- No Man's Sky52FPS
- Resident Evil 252FPS
- Resident Evil 340FPS
Official Mac requirements
- Minimum
- macOS Catalina 10.15 · 16 GB memory · Radeon Pro 560 or Apple silicon
- Recommended
- macOS Big Sur · 16 GB memory · Apple M1 or Radeon RX 5700 XT
Source: store.steampowered.com
FAQ
Can the 16 GB MacBook Air M4 run Metro Exodus?
Yes. With 16 GB we estimate 40 FPS at 1080p High.
Can Metro Exodus hit 60 FPS on the MacBook Air M4?
Not consistently. For 30 FPS, use 1440p Medium (about 30 FPS).
Does the MacBook Air M4 throttle in Metro Exodus?
The MacBook Air M4 has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 15% in a game this demanding.
What about 1440p and 4K?
On High, the MacBook Air M4 gets about 25 FPS at 1440p and about 13 FPS at 4K in Metro Exodus. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Metro Exodus has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Metro Exodus native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Steam. No CrossOver, Parallels or Game Porting Toolkit needed.









