MacGameFPS

How many FPS does Death Stranding Director's Cut get on the MacBook Air M4? 1080p, 1440p and 4K performance

48FPS

1080p High

Estimate

30

1440p

15

4K

Smooth

About 48 FPS at 1080p on High: Death Stranding Director's Cut runs natively on the MacBook Air M4 (Apple M4, 8-core GPU, 16 GB). It plays smoothly.

Data reviewed October 1, 2026 · how we calculate it

Death Stranding Director's Cut FPS on MacBook Air M4 by resolution and quality

Estimate
ResolutionLowMediumHighUltra
1080p67FPS58FPS48FPS40FPS
1440p42FPS36FPS30FPS25FPS
4K22FPS19FPS15FPS13FPS

Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.

Recommended settings

For 60 FPS

1080p · Low

≈ 67 FPS

For 30 FPS

1440p · High

≈ 30 FPS

Moving to 1440p High puts the MacBook Air M4 at about 30 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.

Full guide to boost Death Stranding Director's Cut FPS on Mac →

Performance with MetalFX

MetalFX renders Death Stranding Director's Cut at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 16 GB.

ResolutionNativeQualityBalancedPerformance
1080p48FPS59FPS71FPS79FPS
1440p30FPS37FPS45FPS50FPS
4K15FPS19FPS23FPS26FPS

All figures are without ray tracing. The real MetalFX gain varies by game and version.

The MacGameFPS verdict

Calibrated on real Mac benchmarks, not spec sheets

Is the MacBook Air M4 enough for Death Stranding Director's Cut?

Yes: 48 FPS at 1080p High is smooth. At 1440p it drops to 30 FPS, where MetalFX is worth turning on.

Smooth · 1440p 30 FPS · 4K 15 FPS

Guide to boost Death Stranding Director's Cut FPS on Mac →

MacBook Air M4 or MacBook Pro M4 for Death Stranding Director's Cut?

In Death Stranding Director's Cut at 1080p High, the MacBook Air M4 gets 48 FPS and the MacBook Pro M4 67 FPS: 40% more.

MacBook Air M4 specs

MacBook Air M4
Chip
Apple M4
GPU cores
8 / 10
Unified memory
16 / 24 / 32 GB
Cooling
Fanless
Geekbench Metal
49,002
Tier
Entry level · 13/100

See the MacBook Air M4’s FPS in every game →

Other Macs with the M4 chip

The Apple M4 also powers the MacBook Pro M4, the Mac mini M4, and the iMac M4. In Death Stranding Director's Cut, the Mac mini M4 gets 69 FPS at 1080p High, 44% more than the MacBook Air M4, mainly because its fan keeps clocks up under load.

How much memory do you need?

On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Death Stranding Director's Cut asks for 8 GB minimum.

Memory1080p High1440p High
16 GB48FPS30FPS
24 GB48FPS30FPS
32 GB48FPS30FPS

Other Macs for Death Stranding Director's Cut

1080p · High

Death Stranding Director's Cut on every Mac →

Shopping for an all-round gaming Mac? Mac ranking by real FPS →

Other games on the MacBook Air M4

Every game on the MacBook Air M4 →

Official Mac requirements

Minimum
Mac with Apple silicon (M1 or later) · macOS 13.3 or later

Source: support.505games.com

FAQ

Can the 16 GB MacBook Air M4 run Death Stranding Director's Cut?

Yes. With 16 GB we estimate 48 FPS at 1080p High.

Can Death Stranding Director's Cut hit 60 FPS on the MacBook Air M4?

Yes: at 1080p Low it runs around 67 FPS.

Does the MacBook Air M4 throttle in Death Stranding Director's Cut?

The MacBook Air M4 has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 15% in a game this demanding.

What about 1440p and 4K?

On High, the MacBook Air M4 gets about 30 FPS at 1440p and about 15 FPS at 4K in Death Stranding Director's Cut. These are native figures: MetalFX raises both noticeably.

Do these figures include MetalFX or ray tracing?

No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.

Is Death Stranding Director's Cut native on Apple Silicon?

Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.