How many FPS does Resident Evil Village get on the MacBook Pro M1? 1080p, 1440p and 4K performance
25FPS
1080p High
Estimate
15
1440p
8
4K
About 25 FPS at 1080p on High: Resident Evil Village runs natively on the MacBook Pro M1 (Apple M1, 8-core GPU, 8 GB). That is on the edge, but it is playable with lower settings. For 30 FPS, use 1080p Medium (about 30 FPS).
Data reviewed October 1, 2026 · how we calculate it
Resident Evil Village FPS on MacBook Pro M1 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 35FPS | 30FPS | 25FPS | 21FPS |
| 1440p | 22FPS | 19FPS | 15FPS | 13FPS |
| 4K | 11FPS | 10FPS | 8FPS | 7FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
Not reached even on Low at 1080p, nor with MetalFX.
For 30 FPS
1080p · Medium
≈ 30 FPS
Moving to 1440p High puts the MacBook Pro M1 at about 15 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Performance with MetalFX
MetalFX renders Resident Evil Village at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 8 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 25FPS | 31FPS | 37FPS | 42FPS |
| 1440p | 15FPS | 19FPS | 23FPS | 26FPS |
| 4K | 8FPS | 10FPS | 12FPS | 13FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M1 enough for Resident Evil Village?
It falls short: 25 FPS at 1080p High. For 30 FPS use 1080p Medium.
Struggles · 1440p 15 FPS · 4K 8 FPS
MacBook Pro M1 or MacBook Air M2 for Resident Evil Village?
In Resident Evil Village at 1080p High, the MacBook Pro M1 gets 25 FPS and the MacBook Air M2 26 FPS: 4% more.
MacBook Pro M1 specs

- Chip
- Apple M1
- GPU cores
- 8
- Unified memory
- 8 / 16 GB
- Cooling
- Fan
- Geekbench Metal
- 33,264
- Tier
- Entry level · 9/100
Other Macs with the M1 chip
The Apple M1 also powers the MacBook Air M1, the Mac mini M1, and the iMac M1. In Resident Evil Village, the Mac mini M1 gets 26 FPS at 1080p High, 4% more than the MacBook Pro M1.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Resident Evil Village asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 8 GB | 25FPS | 15FPS |
| 16 GB | 26FPS | 16FPS |
Other Macs for Resident Evil Village
1080p · High

MacBook Air M1
M1 · 7/8 GPU
19FPSView analysis
iMac M1
M1 · 7/8 GPU
22FPSView analysis
Mac mini M1
M1 · 8 GPU
26FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
49FPSView analysis
MacBook Air M2
M2 · 8/10 GPU
26FPSView analysis
Mac mini M2
M2 · 10 GPU
39FPSView analysis
Mac Studio M1 Max
M1 Max · 24/32 GPU
87FPSView analysis
MacBook Pro M2
M2 · 10 GPU
37FPSView analysis
Resident Evil Village on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M1
- Death Stranding Director's Cut33FPS
- Hitman World of Assassination38FPS
- Lies of P49FPS
- Frostpunk 236FPS
- GRID Legends46FPS
- No Man's Sky36FPS
- Resident Evil 236FPS
- Resident Evil 7 biohazard36FPS
- Rise of the Tomb Raider42FPS
- Shadow of the Tomb Raider30FPS
Official Mac requirements
- Minimum
- Mac with Apple silicon (M1 or later)
Source: apps.apple.com
FAQ
Can the 8 GB MacBook Pro M1 run Resident Evil Village?
Yes. With 8 GB we estimate 25 FPS at 1080p High.
Can Resident Evil Village hit 60 FPS on the MacBook Pro M1?
Not consistently. For 30 FPS, use 1080p Medium (about 30 FPS).
What about 1440p and 4K?
On High, the MacBook Pro M1 gets about 15 FPS at 1440p and about 8 FPS at 4K in Resident Evil Village. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Resident Evil Village native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.