How many FPS does Resident Evil Village get on the MacBook Pro M2? 1080p, 1440p and 4K performance
37FPS
1080p High
Estimate
23
1440p
12
4K
About 37 FPS at 1080p on High: Resident Evil Village runs natively on the MacBook Pro M2 (Apple M2, 10-core GPU, 8 GB). It is playable, with little headroom. For 60 FPS, use 1080p Low + MetalFX Quality (about 65 FPS).
Data reviewed October 1, 2026 · how we calculate it
Resident Evil Village FPS on MacBook Pro M2 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 52FPS | 45FPS | 37FPS | 31FPS |
| 1440p | 33FPS | 28FPS | 23FPS | 19FPS |
| 4K | 17FPS | 15FPS | 12FPS | 10FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1080p · Low
+ MetalFX Quality
≈ 65 FPS
For 30 FPS
1440p · Low
≈ 33 FPS
Moving to 1440p High puts the MacBook Pro M2 at about 23 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Performance with MetalFX
MetalFX renders Resident Evil Village at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 8 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 37FPS | 46FPS | 56FPS | 63FPS |
| 1440p | 23FPS | 29FPS | 35FPS | 40FPS |
| 4K | 12FPS | 15FPS | 18FPS | 20FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M2 enough for Resident Evil Village?
Just about: 37 FPS at 1080p High is playable but has no headroom. Dropping to Medium or turning on MetalFX steadies it.
Playable · 1440p 23 FPS · 4K 12 FPS
MacBook Pro M2 or MacBook Air M4 for Resident Evil Village?
In Resident Evil Village at 1080p High, the MacBook Pro M2 gets 37 FPS and the MacBook Air M4 36 FPS: -3% more.
MacBook Pro M2 specs

- Chip
- Apple M2
- GPU cores
- 10
- Unified memory
- 8 / 16 / 24 GB
- Cooling
- Fan
- Geekbench Metal
- 48,198
- Tier
- Entry level · 13/100
Other Macs with the M2 chip
The Apple M2 also powers the MacBook Air M2 and the Mac mini M2. In Resident Evil Village, the Mac mini M2 gets 39 FPS at 1080p High, 5% more than the MacBook Pro M2.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Resident Evil Village asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 8 GB | 37FPS | 23FPS |
| 16 GB | 40FPS | 25FPS |
| 24 GB | 40FPS | 25FPS |
Other Macs for Resident Evil Village
1080p · High

MacBook Air M2
M2 · 8/10 GPU
26FPSView analysis
Mac mini M2
M2 · 10 GPU
39FPSView analysis
Mac mini M2 Pro
M2 Pro · 16/19 GPU
64FPSView analysis
MacBook Pro M2 Pro
M2 Pro · 16/19 GPU
62FPSView analysis
MacBook Air M3
M3 · 8/10 GPU
28FPSView analysis
MacBook Pro M1
M1 · 8 GPU
25FPSView analysis
MacBook Air M1
M1 · 7/8 GPU
19FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
102FPSView analysis
Resident Evil Village on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M2
- Death Stranding Director's Cut50FPS
- Hitman World of Assassination57FPS
- Lies of P73FPS
- Metro Exodus44FPS
- Resident Evil 437FPS
- Frostpunk 254FPS
- GRID Legends69FPS
- No Man's Sky54FPS
- Resident Evil 254FPS
- Resident Evil 341FPS
Official Mac requirements
- Minimum
- Mac with Apple silicon (M1 or later)
Source: apps.apple.com
FAQ
Can the 8 GB MacBook Pro M2 run Resident Evil Village?
Yes. With 8 GB we estimate 37 FPS at 1080p High.
Can Resident Evil Village hit 60 FPS on the MacBook Pro M2?
Yes: at 1080p Low + MetalFX Quality it runs around 65 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M2 gets about 23 FPS at 1440p and about 12 FPS at 4K in Resident Evil Village. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Resident Evil Village native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.