How many FPS does Resident Evil Village get on the MacBook Pro M3? 1080p, 1440p and 4K performance
40FPS
1080p High
Estimate
25
1440p
13
4K
About 40 FPS at 1080p on High: Resident Evil Village runs natively on the MacBook Pro M3 (Apple M3, 10-core GPU, 8 GB). It is playable, with little headroom. For 60 FPS, use 1080p Low + MetalFX Quality (about 69 FPS).
Data reviewed October 1, 2026 · how we calculate it
Resident Evil Village FPS on MacBook Pro M3 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 56FPS | 48FPS | 40FPS | 33FPS |
| 1440p | 35FPS | 30FPS | 25FPS | 21FPS |
| 4K | 18FPS | 15FPS | 13FPS | 11FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1080p · Low
+ MetalFX Quality
≈ 69 FPS
For 30 FPS
1440p · Medium
≈ 30 FPS
Moving to 1440p High puts the MacBook Pro M3 at about 25 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Performance with MetalFX
MetalFX renders Resident Evil Village at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 8 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 40FPS | 49FPS | 59FPS | 67FPS |
| 1440p | 25FPS | 31FPS | 37FPS | 42FPS |
| 4K | 13FPS | 16FPS | 19FPS | 22FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M3 enough for Resident Evil Village?
Just about: 40 FPS at 1080p High is playable but has no headroom. Dropping to Medium or turning on MetalFX steadies it.
Playable · 1440p 25 FPS · 4K 13 FPS
MacBook Pro M3 or MacBook Pro M4 for Resident Evil Village?
In Resident Evil Village at 1080p High, the MacBook Pro M3 gets 40 FPS and the MacBook Pro M4 50 FPS: 25% more.
MacBook Pro M3 specs

- Chip
- Apple M3
- GPU cores
- 10
- Unified memory
- 8 / 16 / 24 GB
- Cooling
- Fan
- Geekbench Metal
- 51,039
- Tier
- Entry level · 14/100
Other Macs with the M3 chip
The Apple M3 also powers the MacBook Air M3 and the iMac M3. In Resident Evil Village, the iMac M3 gets 33 FPS at 1080p High, 18% less than the MacBook Pro M3.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Resident Evil Village asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 8 GB | 40FPS | 25FPS |
| 16 GB | 42FPS | 26FPS |
| 24 GB | 42FPS | 26FPS |
Other Macs for Resident Evil Village
1080p · High

MacBook Air M3
M3 · 8/10 GPU
28FPSView analysis
iMac M3
M3 · 8/10 GPU
33FPSView analysis
MacBook Pro M3 Pro
M3 Pro · 14/18 GPU
56FPSView analysis
MacBook Neo
A18 Pro · 5 GPU
20FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
36FPSView analysis
MacBook Pro M4
M4 · 10 GPU
50FPSView analysis
Mac mini M4
M4 · 10 GPU
52FPSView analysis
iMac M4
M4 · 8/10 GPU
42FPSView analysis
Resident Evil Village on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M3
- Death Stranding Director's Cut53FPS
- Hitman World of Assassination61FPS
- Lies of P78FPS
- Metro Exodus47FPS
- Resident Evil 440FPS
- Frostpunk 257FPS
- GRID Legends73FPS
- No Man's Sky57FPS
- Resident Evil 257FPS
- Resident Evil 344FPS
Official Mac requirements
- Minimum
- Mac with Apple silicon (M1 or later)
Source: apps.apple.com
FAQ
Can the 8 GB MacBook Pro M3 run Resident Evil Village?
Yes. With 8 GB we estimate 40 FPS at 1080p High.
Can Resident Evil Village hit 60 FPS on the MacBook Pro M3?
Yes: at 1080p Low + MetalFX Quality it runs around 69 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M3 gets about 25 FPS at 1440p and about 13 FPS at 4K in Resident Evil Village. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Resident Evil Village native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.