How many FPS does Resident Evil Village get on the MacBook Pro M3 Pro? 1080p, 1440p and 4K performance
56FPS
1080p High
Estimate
35
1440p
18
4K
About 56 FPS at 1080p on High: Resident Evil Village runs natively on the MacBook Pro M3 Pro (Apple M3 Pro, 14-core GPU, 18 GB). It plays smoothly.
Data reviewed October 1, 2026 · how we calculate it
Resident Evil Village FPS on MacBook Pro M3 Pro by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 78FPS | 67FPS | 56FPS | 47FPS |
| 1440p | 49FPS | 43FPS | 35FPS | 29FPS |
| 4K | 25FPS | 22FPS | 18FPS | 15FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1080p · Medium
≈ 67 FPS
For 30 FPS
1440p · High
≈ 35 FPS
Moving to 1440p High puts the MacBook Pro M3 Pro at about 35 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Performance with MetalFX
MetalFX renders Resident Evil Village at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 18 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 56FPS | 69FPS | 82FPS | 92FPS |
| 1440p | 35FPS | 44FPS | 53FPS | 59FPS |
| 4K | 18FPS | 22FPS | 27FPS | 31FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M3 Pro enough for Resident Evil Village?
Yes: 56 FPS at 1080p High is smooth. At 1440p it drops to 35 FPS, where MetalFX is worth turning on.
Smooth · 1440p 35 FPS · 4K 18 FPS
MacBook Pro M3 Pro or MacBook Pro M5 for Resident Evil Village?
In Resident Evil Village at 1080p High, the MacBook Pro M3 Pro gets 56 FPS and the MacBook Pro M5 69 FPS: 23% more.
MacBook Pro M3 Pro specs

- Chip
- Apple M3 Pro
- GPU cores
- 14 / 18
- Unified memory
- 18 / 36 GB
- Cooling
- Fan
- Geekbench Metal
- 66,120
- Tier
- Mid range · 18/100
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Resident Evil Village asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 18 GB | 56FPS | 35FPS |
| 36 GB | 56FPS | 35FPS |
Other Macs for Resident Evil Village
1080p · High

MacBook Air M3
M3 · 8/10 GPU
28FPSView analysis
MacBook Pro M3 Max
M3 Max · 30/40 GPU
105FPSView analysis
MacBook Pro M3
M3 · 10 GPU
40FPSView analysis
iMac M3
M3 · 8/10 GPU
33FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
82FPSView analysis
Mac Studio M3 Ultra
M3 Ultra · 60/80 GPU
136FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
85FPSView analysis
Mac mini M2 Pro
M2 Pro · 16/19 GPU
64FPSView analysis
Resident Evil Village on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M3 Pro
- Baldur's Gate 340FPS
- Control Ultimate Edition39FPS
- Death Stranding Director's Cut74FPS
- Hitman World of Assassination85FPS
- Lies of P104FPS
- Metro Exodus66FPS
- Resident Evil 456FPS
- Total War: PHARAOH36FPS
- Total War: WARHAMMER III33FPS
- Frostpunk 278FPS
Official Mac requirements
- Minimum
- Mac with Apple silicon (M1 or later)
Source: apps.apple.com
FAQ
Can the 18 GB MacBook Pro M3 Pro run Resident Evil Village?
Yes. With 18 GB we estimate 56 FPS at 1080p High.
Can Resident Evil Village hit 60 FPS on the MacBook Pro M3 Pro?
Yes: at 1080p Medium it runs around 67 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M3 Pro gets about 35 FPS at 1440p and about 18 FPS at 4K in Resident Evil Village. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Resident Evil Village native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.