Can the Mac mini M1 run Assassin's Creed Shadows? Requirements and alternatives
Not supported on this Mac
No. Assassin's Creed Shadows requires at least an Apple M1 Max, and the Mac mini M1 has an Apple M1. You will need a newer or higher-tier Mac.
Data reviewed October 1, 2026 · how we calculate it
Mac mini M1 specs

- Chip
- Apple M1
- GPU cores
- 8
- Unified memory
- 8 / 16 GB
- Cooling
- Fan
- Geekbench Metal
- 33,264
- Tier
- Entry level · 9/100
Other Macs with the M1 chip
The Apple M1 also powers the MacBook Air M1, the MacBook Pro M1, and the iMac M1.
Other Macs for Assassin's Creed Shadows
1080p · High

MacBook Pro M1
M1 · 8 GPU
Won't runView analysis
MacBook Air M1
M1 · 7/8 GPU
Won't runView analysis
iMac M1
M1 · 7/8 GPU
Won't runView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
Won't runView analysis
MacBook Air M2
M2 · 8/10 GPU
Won't runView analysis
Mac mini M2
M2 · 10 GPU
Won't runView analysis
Mac Studio M1 Max
M1 Max · 24/32 GPU
26FPSView analysis
MacBook Pro M2
M2 · 10 GPU
Won't runView analysis
Assassin's Creed Shadows on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac mini M1
- Death Stranding Director's Cut34FPS
- Hitman World of Assassination40FPS
- Lies of P51FPS
- Metro Exodus30FPS
- Frostpunk 237FPS
- GRID Legends47FPS
- No Man's Sky37FPS
- Resident Evil 237FPS
- Resident Evil 7 biohazard37FPS
- Rise of the Tomb Raider43FPS
Official Mac requirements
- Minimum
- macOS 15 or later · Apple M1 Max or M2 Pro (720p at 30 FPS with dynamic resolution and MetalFX)
- Recommended
- macOS Sequoia 15 · 16 GB memory · 130 GB storage · MacBook Pro, iMac, Mac mini, Mac Studio or Mac Pro
Source: apps.apple.com
FAQ
Is Assassin's Creed Shadows native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.