How many FPS does Assassin's Creed Shadows get on the Mac Studio M5 Ultra? 1080p, 1440p and 4K performance
90FPS
1080p High
Estimate
61
1440p
32
4K
About 90 FPS at 1080p on High: Assassin's Creed Shadows runs natively on the Mac Studio M5 Ultra (Apple M5 Ultra, 64-core GPU, 96 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it
Assassin's Creed Shadows FPS on Mac Studio M5 Ultra by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 108FPS | 101FPS | 90FPS | 79FPS |
| 1440p | 82FPS | 73FPS | 61FPS | 51FPS |
| 4K | 45FPS | 39FPS | 32FPS | 27FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · High
≈ 61 FPS
For 30 FPS
1440p · Ultra
≈ 51 FPS
Moving to 1440p High puts the Mac Studio M5 Ultra at about 61 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Performance with MetalFX
MetalFX renders Assassin's Creed Shadows at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 96 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 90FPS | 102FPS | 110FPS | 113FPS |
| 1440p | 61FPS | 74FPS | 86FPS | 94FPS |
| 4K | 32FPS | 39FPS | 48FPS | 54FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the Mac Studio M5 Ultra enough for Assassin's Creed Shadows?
Yes, comfortably: 90 FPS at 1080p High. You can move to 1440p (61 FPS) or your display’s native resolution.
Excellent · 1440p 61 FPS · 4K 32 FPS
Mac Studio M5 Ultra specs

- Chip
- Apple M5 Ultra
- GPU cores
- 64 / 80
- Unified memory
- 96 / 256 / 512 GB
- Cooling
- Fan
- Geekbench Metal
- 329,857
- Tier
- Enthusiast · 90/100
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Assassin's Creed Shadows asks for 16 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 96 GB | 90FPS | 61FPS |
| 256 GB | 90FPS | 61FPS |
| 512 GB | 90FPS | 61FPS |
Other Macs for Assassin's Creed Shadows
1080p · High

MacBook Pro M5 Max
M5 Max · 32/40 GPU
52FPSView analysis
Mac Studio M5 Max
M5 Max · 32/40 GPU
55FPSView analysis
MacBook Pro M5 Pro
M5 Pro · 16/20 GPU
30FPSView analysis
Mac mini M5 Pro
M5 Pro · 16/20 GPU
31FPSView analysis
MacBook Air M5
M5 · 8/10 GPU
Won't runView analysis
MacBook Pro M5
M5 · 10 GPU
Won't runView analysis
MacBook Pro M4 Max
M4 Max · 32/40 GPU
43FPSView analysis
Mac Studio M4 Max
M4 Max · 32/40 GPU
45FPSView analysis
Assassin's Creed Shadows on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac Studio M5 Ultra
- Crimson Desert111FPS
- Cyberpunk 2077114FPS
- Baldur's Gate 3140FPS
- Control Ultimate Edition140FPS
- Death Stranding Director's Cut144FPS
- Hitman World of Assassination144FPS
- Lies of P144FPS
- Metro Exodus143FPS
- Resident Evil 4143FPS
- Resident Evil Village143FPS
Official Mac requirements
- Minimum
- macOS 15 or later · Apple M1 Max or M2 Pro (720p at 30 FPS with dynamic resolution and MetalFX)
- Recommended
- macOS Sequoia 15 · 16 GB memory · 130 GB storage · MacBook Pro, iMac, Mac mini, Mac Studio or Mac Pro
Source: apps.apple.com
FAQ
Can the 96 GB Mac Studio M5 Ultra run Assassin's Creed Shadows?
Yes. With 96 GB we estimate 90 FPS at 1080p High.
Can Assassin's Creed Shadows hit 60 FPS on the Mac Studio M5 Ultra?
Yes: at 1440p High it runs around 61 FPS.
What about 1440p and 4K?
On High, the Mac Studio M5 Ultra gets about 61 FPS at 1440p and about 32 FPS at 4K in Assassin's Creed Shadows. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Assassin's Creed Shadows native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.