Can the MacBook Air M5 run Assassin's Creed Shadows? Requirements and alternatives
Not supported on this Mac
No. Assassin's Creed Shadows requires at least an Apple M1 Max, and the MacBook Air M5 has an Apple M5. You will need a newer or higher-tier Mac.
Data reviewed October 1, 2026 · how we calculate it
MacBook Air M5 specs

- Chip
- Apple M5
- GPU cores
- 8 / 10
- Unified memory
- 16 / 24 / 32 GB
- Cooling
- Fanless
- Geekbench Metal
- 65,377
- Tier
- Mid range · 18/100
Other Macs with the M5 chip
The Apple M5 also powers the MacBook Pro M5.
Published measurements
- Measured26 FPS1080p · Low · MacBook Air M5Notebookcheck
- Measured13 FPS1080p · Ultra · MacBook Air M5Notebookcheck
- Measured22 FPS1080p · Low · MacBook Air M5Notebookcheck
Other Macs for Assassin's Creed Shadows
1080p · High

MacBook Pro M5
M5 · 10 GPU
Won't runView analysis
MacBook Pro M5 Pro
M5 Pro · 16/20 GPU
30FPSView analysis
Mac mini M5 Pro
M5 Pro · 16/20 GPU
31FPSView analysis
MacBook Pro M5 Max
M5 Max · 32/40 GPU
52FPSView analysis
Mac Studio M5 Max
M5 Max · 32/40 GPU
55FPSView analysis
Mac mini M6
M6 · 12 GPU
Won't runView analysis
MacBook Neo
A18 Pro · 5 GPU
Won't runView analysis
MacBook Air M4
M4 · 8/10 GPU
Won't runView analysis
Assassin's Creed Shadows on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Air M5
- Baldur's Gate 335FPS
- Control Ultimate Edition34FPS
- Death Stranding Director's Cut65FPS
- Hitman World of Assassination71FPS
- Lies of P93FPS
- Metro Exodus54FPS
- Resident Evil 449FPS
- Resident Evil Village49FPS
- Total War: PHARAOH31FPS
- Frostpunk 271FPS
Official Mac requirements
- Minimum
- macOS 15 or later · Apple M1 Max or M2 Pro (720p at 30 FPS with dynamic resolution and MetalFX)
- Recommended
- macOS Sequoia 15 · 16 GB memory · 130 GB storage · MacBook Pro, iMac, Mac mini, Mac Studio or Mac Pro
Source: apps.apple.com
FAQ
Is Assassin's Creed Shadows native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.