How many FPS does Civilization VI get on the MacBook Pro M1 Pro? 1080p, 1440p and 4K performance
96FPS
1080p High
Estimate
61
1440p
32
4K
About 96 FPS at 1080p on High: Civilization VI runs through Rosetta 2 on the MacBook Pro M1 Pro (Apple M1 Pro, 14-core GPU, 16 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Civilization VI FPS on MacBook Pro M1 Pro by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 129FPS | 114FPS | 96FPS | 81FPS |
| 1440p | 85FPS | 74FPS | 61FPS | 51FPS |
| 4K | 44FPS | 38FPS | 32FPS | 26FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · High
≈ 61 FPS
For 30 FPS
1440p · Ultra
≈ 51 FPS
Moving to 1440p High puts the MacBook Pro M1 Pro at about 61 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M1 Pro enough for Civilization VI?
Yes, comfortably: 96 FPS at 1080p High. You can move to 1440p (61 FPS) or your display’s native resolution.
Excellent · 1440p 61 FPS · 4K 32 FPS
MacBook Pro M1 Pro or MacBook Pro M4 for Civilization VI?
In Civilization VI at 1080p High, the MacBook Pro M1 Pro gets 96 FPS and the MacBook Pro M4 98 FPS: 2% more.
MacBook Pro M1 Pro specs

- Chip
- Apple M1 Pro
- GPU cores
- 14 / 16
- Unified memory
- 16 / 32 GB
- Cooling
- Fan
- Geekbench Metal
- 58,747
- Tier
- Entry level · 16/100
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Civilization VI asks for 6 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 16 GB | 96FPS | 61FPS |
| 32 GB | 96FPS | 61FPS |
Other Macs for Civilization VI
1080p · High

MacBook Pro M1
M1 · 8 GPU
52FPSView analysis
MacBook Air M1
M1 · 7/8 GPU
44FPSView analysis
Mac Studio M1 Max
M1 Max · 24/32 GPU
149FPSView analysis
MacBook Pro M1 Max
M1 Max · 24/32 GPU
148FPSView analysis
iMac M1
M1 · 7/8 GPU
46FPSView analysis
Mac mini M1
M1 · 8 GPU
53FPSView analysis
Mac mini M2 Pro
M2 Pro · 16/19 GPU
119FPSView analysis
MacBook Pro M2 Pro
M2 Pro · 16/19 GPU
118FPSView analysis
Civilization VI on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M1 Pro
- Baldur's Gate 335FPS
- Control Ultimate Edition35FPS
- Death Stranding Director's Cut65FPS
- Hitman World of Assassination71FPS
- Lies of P94FPS
- Metro Exodus55FPS
- Resident Evil 449FPS
- Resident Evil Village49FPS
- Total War: PHARAOH31FPS
- Frostpunk 269FPS
Official Mac requirements
- Minimum
- macOS 10.14.6 Mojave · Intel Core i5 2.7 GHz · 6 GB memory · 1 GB GPU · 17 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 16 GB MacBook Pro M1 Pro run Civilization VI?
Yes. With 16 GB we estimate 96 FPS at 1080p High.
Can Civilization VI hit 60 FPS on the MacBook Pro M1 Pro?
Yes: at 1440p High it runs around 61 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M1 Pro gets about 61 FPS at 1440p and about 32 FPS at 4K in Civilization VI. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Civilization VI has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Civilization VI native on Apple Silicon?
Not quite: it has an official macOS version ported by Aspyr, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









