How many FPS does Civilization VI get on the MacBook Pro M4? 1080p, 1440p and 4K performance
98FPS
1080p High
Estimate
63
1440p
32
4K
About 98 FPS at 1080p on High: Civilization VI runs through Rosetta 2 on the MacBook Pro M4 (Apple M4, 10-core GPU, 16 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Civilization VI FPS on MacBook Pro M4 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 131FPS | 116FPS | 98FPS | 83FPS |
| 1440p | 87FPS | 75FPS | 63FPS | 52FPS |
| 4K | 45FPS | 39FPS | 32FPS | 27FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · High
≈ 63 FPS
For 30 FPS
1440p · Ultra
≈ 52 FPS
Moving to 1440p High puts the MacBook Pro M4 at about 63 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M4 enough for Civilization VI?
Yes, comfortably: 98 FPS at 1080p High. You can move to 1440p (63 FPS) or your display’s native resolution.
Excellent · 1440p 63 FPS · 4K 32 FPS
MacBook Pro M4 or MacBook Air M5 for Civilization VI?
In Civilization VI at 1080p High, the MacBook Pro M4 gets 98 FPS and the MacBook Air M5 104 FPS: 6% more.
MacBook Pro M4 specs

- Chip
- Apple M4
- GPU cores
- 10
- Unified memory
- 16 / 24 / 32 GB
- Cooling
- Fan
- Geekbench Metal
- 59,901
- Tier
- Entry level · 16/100
Other Macs with the M4 chip
The Apple M4 also powers the MacBook Air M4, the Mac mini M4, and the iMac M4. In Civilization VI they perform practically the same as the MacBook Pro M4.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Civilization VI asks for 6 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 16 GB | 98FPS | 63FPS |
| 24 GB | 98FPS | 63FPS |
| 32 GB | 98FPS | 63FPS |
Other Macs for Civilization VI
1080p · High

MacBook Neo
A18 Pro · 5 GPU
46FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
77FPSView analysis
Mac mini M4
M4 · 10 GPU
99FPSView analysis
iMac M4
M4 · 8/10 GPU
81FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
146FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
147FPSView analysis
MacBook Air M5
M5 · 8/10 GPU
104FPSView analysis
MacBook Pro M5
M5 · 10 GPU
128FPSView analysis
Civilization VI on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M4
- Baldur's Gate 336FPS
- Control Ultimate Edition35FPS
- Death Stranding Director's Cut67FPS
- Hitman World of Assassination72FPS
- Lies of P96FPS
- Metro Exodus56FPS
- Resident Evil 450FPS
- Resident Evil Village50FPS
- Total War: PHARAOH32FPS
- Frostpunk 270FPS
Official Mac requirements
- Minimum
- macOS 10.14.6 Mojave · Intel Core i5 2.7 GHz · 6 GB memory · 1 GB GPU · 17 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 16 GB MacBook Pro M4 run Civilization VI?
Yes. With 16 GB we estimate 98 FPS at 1080p High.
Can Civilization VI hit 60 FPS on the MacBook Pro M4?
Yes: at 1440p High it runs around 63 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M4 gets about 63 FPS at 1440p and about 32 FPS at 4K in Civilization VI. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Civilization VI has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Civilization VI native on Apple Silicon?
Not quite: it has an official macOS version ported by Aspyr, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









