How many FPS does Civilization VI get on the MacBook Neo? 1080p, 1440p and 4K performance
46FPS
1080p High
Estimate
29
1440p
15
4K
About 46 FPS at 1080p on High: Civilization VI runs through Rosetta 2 on the MacBook Neo (Apple A18 Pro, 5-core GPU, 8 GB). It plays smoothly.
Data reviewed October 1, 2026 · how we calculate it

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Civilization VI FPS on MacBook Neo by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 64FPS | 55FPS | 46FPS | 38FPS |
| 1440p | 40FPS | 35FPS | 29FPS | 24FPS |
| 4K | 21FPS | 18FPS | 15FPS | 12FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1080p · Low
≈ 64 FPS
For 30 FPS
1440p · Medium
≈ 35 FPS
Moving to 1440p High puts the MacBook Neo at about 29 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Neo enough for Civilization VI?
Yes: 46 FPS at 1080p High is smooth. At 1440p it drops to 29 FPS.
Smooth · 1440p 29 FPS · 4K 15 FPS
MacBook Neo or MacBook Air M4 for Civilization VI?
In Civilization VI at 1080p High, the MacBook Neo gets 46 FPS and the MacBook Air M4 77 FPS: 67% more.
MacBook Neo specs

- Chip
- Apple A18 Pro
- GPU cores
- 5
- Unified memory
- 8 GB
- Cooling
- Fanless
- Geekbench Metal
- 30,584
- Tier
- Entry level · 8/100
Other Macs for Civilization VI
1080p · High

MacBook Air M4
M4 · 8/10 GPU
77FPSView analysis
MacBook Pro M4
M4 · 10 GPU
98FPSView analysis
Mac mini M4
M4 · 10 GPU
99FPSView analysis
iMac M4
M4 · 8/10 GPU
81FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
146FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
147FPSView analysis
MacBook Air M5
M5 · 8/10 GPU
104FPSView analysis
MacBook Pro M5
M5 · 10 GPU
128FPSView analysis
Civilization VI on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Neo
- Lies of P40FPS
- Frostpunk 230FPS
- GRID Legends39FPS
- No Man's Sky30FPS
- Resident Evil 230FPS
- Resident Evil 7 biohazard30FPS
- Rise of the Tomb Raider35FPS
- XCOM 230FPS
- Cities: Skylines46FPS
- Civilization VII40FPS
Official Mac requirements
- Minimum
- macOS 10.14.6 Mojave · Intel Core i5 2.7 GHz · 6 GB memory · 1 GB GPU · 17 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 8 GB MacBook Neo run Civilization VI?
Yes. With 8 GB we estimate 46 FPS at 1080p High.
Can Civilization VI hit 60 FPS on the MacBook Neo?
Yes: at 1080p Low it runs around 64 FPS.
Does the MacBook Neo throttle in Civilization VI?
The MacBook Neo has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 5% in a game this demanding.
What about 1440p and 4K?
On High, the MacBook Neo gets about 29 FPS at 1440p and about 15 FPS at 4K in Civilization VI. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Civilization VI has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Civilization VI native on Apple Silicon?
Not quite: it has an official macOS version ported by Aspyr, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









