How many FPS does Civilization VI get on the MacBook Pro M5? 1080p, 1440p and 4K performance
128FPS
1080p High
Estimate
85
1440p
44
4K
About 128 FPS at 1080p on High: Civilization VI runs through Rosetta 2 on the MacBook Pro M5 (Apple M5, 10-core GPU, 16 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Civilization VI FPS on MacBook Pro M5 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 157FPS | 146FPS | 128FPS | 111FPS |
| 1440p | 116FPS | 102FPS | 85FPS | 71FPS |
| 4K | 62FPS | 54FPS | 44FPS | 37FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 71 FPS
For 30 FPS
1440p · Ultra
≈ 71 FPS
Moving to 1440p High puts the MacBook Pro M5 at about 85 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M5 enough for Civilization VI?
Yes, comfortably: 128 FPS at 1080p High. You can move to 1440p (85 FPS) or your display’s native resolution.
Excellent · 1440p 85 FPS · 4K 44 FPS
MacBook Pro M5 or Mac mini M6 for Civilization VI?
In Civilization VI at 1080p High, the MacBook Pro M5 gets 128 FPS and the Mac mini M6 145 FPS: 13% more.
MacBook Pro M5 specs

- Chip
- Apple M5
- GPU cores
- 10
- Unified memory
- 16 / 24 / 32 GB
- Cooling
- Fan
- Geekbench Metal
- 79,918
- Tier
- Mid range · 22/100
Other Macs with the M5 chip
The Apple M5 also powers the MacBook Air M5. In Civilization VI, the MacBook Air M5 gets 104 FPS at 1080p High, 19% less than the MacBook Pro M5.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Civilization VI asks for 6 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 16 GB | 128FPS | 85FPS |
| 24 GB | 128FPS | 85FPS |
| 32 GB | 128FPS | 85FPS |
Other Macs for Civilization VI
1080p · High

MacBook Air M5
M5 · 8/10 GPU
104FPSView analysis
MacBook Pro M5 Pro
M5 Pro · 16/20 GPU
162FPSView analysis
Mac mini M5 Pro
M5 Pro · 16/20 GPU
163FPSView analysis
MacBook Pro M5 Max
M5 Max · 32/40 GPU
178FPSView analysis
Mac Studio M5 Max
M5 Max · 32/40 GPU
178FPSView analysis
Mac mini M6
M6 · 12 GPU
145FPSView analysis
MacBook Neo
A18 Pro · 5 GPU
46FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
77FPSView analysis
Civilization VI on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M5
- Cyberpunk 207731FPS
- Baldur's Gate 350FPS
- Control Ultimate Edition48FPS
- Death Stranding Director's Cut89FPS
- Hitman World of Assassination96FPS
- Lies of P119FPS
- Metro Exodus76FPS
- Resident Evil 468FPS
- Resident Evil Village69FPS
- Total War: PHARAOH44FPS
Official Mac requirements
- Minimum
- macOS 10.14.6 Mojave · Intel Core i5 2.7 GHz · 6 GB memory · 1 GB GPU · 17 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 16 GB MacBook Pro M5 run Civilization VI?
Yes. With 16 GB we estimate 128 FPS at 1080p High.
Can Civilization VI hit 60 FPS on the MacBook Pro M5?
Yes: at 1440p Ultra it runs around 71 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M5 gets about 85 FPS at 1440p and about 44 FPS at 4K in Civilization VI. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Civilization VI has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Civilization VI native on Apple Silicon?
Not quite: it has an official macOS version ported by Aspyr, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









