How many FPS does Death Stranding Director's Cut get on the Mac Studio M1 Ultra? 1080p, 1440p and 4K performance
133FPS
1080p High
Estimate
105
1440p
58
4K
About 133 FPS at 1080p on High: Death Stranding Director's Cut runs natively on the Mac Studio M1 Ultra (Apple M1 Ultra, 48-core GPU, 64 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it
Death Stranding Director's Cut FPS on Mac Studio M1 Ultra by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 141FPS | 138FPS | 133FPS | 124FPS |
| 1440p | 127FPS | 118FPS | 105FPS | 90FPS |
| 4K | 80FPS | 70FPS | 58FPS | 48FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 90 FPS
For 30 FPS
1440p · Ultra
≈ 90 FPS
Moving to 1440p High puts the Mac Studio M1 Ultra at about 105 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Full guide to boost Death Stranding Director's Cut FPS on Mac →
Performance with MetalFX
MetalFX renders Death Stranding Director's Cut at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 64 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 133FPS | 139FPS | 141FPS | 142FPS |
| 1440p | 105FPS | 120FPS | 130FPS | 135FPS |
| 4K | 58FPS | 71FPS | 85FPS | 94FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the Mac Studio M1 Ultra enough for Death Stranding Director's Cut?
Yes, comfortably: 133 FPS at 1080p High. You can move to 1440p (105 FPS) or your display’s native resolution.
Excellent · 1440p 105 FPS · 4K 58 FPS
Mac Studio M1 Ultra or MacBook Pro M4 Max for Death Stranding Director's Cut?
In Death Stranding Director's Cut at 1080p High, the Mac Studio M1 Ultra gets 133 FPS and the MacBook Pro M4 Max 136 FPS: 2% more.
Mac Studio M1 Ultra specs

- Chip
- Apple M1 Ultra
- GPU cores
- 48 / 64
- Unified memory
- 64 / 128 GB
- Cooling
- Fan
- Geekbench Metal
- 141,252
- Tier
- High end · 39/100
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Death Stranding Director's Cut asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 64 GB | 133FPS | 105FPS |
| 128 GB | 133FPS | 105FPS |
Other Macs for Death Stranding Director's Cut
1080p · High

Mac Studio M1 Max
M1 Max · 24/32 GPU
109FPSView analysis
MacBook Pro M1 Max
M1 Max · 24/32 GPU
107FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
65FPSView analysis
Mac Studio M2 Ultra
M2 Ultra · 60/76 GPU
140FPSView analysis
Mac Pro M2 Ultra
M2 Ultra · 60/76 GPU
140FPSView analysis
MacBook Pro M1
M1 · 8 GPU
33FPSView analysis
MacBook Air M1
M1 · 7/8 GPU
26FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
122FPSView analysis
Death Stranding Director's Cut on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac Studio M1 Ultra
- Assassin's Creed Shadows39FPS
- Cyberpunk 207766FPS
- Baldur's Gate 393FPS
- Control Ultimate Edition91FPS
- Hitman World of Assassination137FPS
- Lies of P141FPS
- Metro Exodus127FPS
- Resident Evil 4117FPS
- Resident Evil Village118FPS
- Total War: PHARAOH83FPS
Official Mac requirements
- Minimum
- Mac with Apple silicon (M1 or later) · macOS 13.3 or later
Source: support.505games.com
FAQ
Can the 64 GB Mac Studio M1 Ultra run Death Stranding Director's Cut?
Yes. With 64 GB we estimate 133 FPS at 1080p High.
Can Death Stranding Director's Cut hit 60 FPS on the Mac Studio M1 Ultra?
Yes: at 1440p Ultra it runs around 90 FPS.
What about 1440p and 4K?
On High, the Mac Studio M1 Ultra gets about 105 FPS at 1440p and about 58 FPS at 4K in Death Stranding Director's Cut. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Death Stranding Director's Cut native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.