How many FPS does Rise of the Tomb Raider get on the MacBook Pro M2 Pro? 1080p, 1440p and 4K performance
98FPS
1080p High
Estimate
63
1440p
33
4K
About 98 FPS at 1080p on High: Rise of the Tomb Raider runs through Rosetta 2 on the MacBook Pro M2 Pro (Apple M2 Pro, 16-core GPU, 16 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Rise of the Tomb Raider FPS on MacBook Pro M2 Pro by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 127FPS | 115FPS | 98FPS | 83FPS |
| 1440p | 88FPS | 76FPS | 63FPS | 53FPS |
| 4K | 46FPS | 40FPS | 33FPS | 27FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · High
≈ 63 FPS
For 30 FPS
1440p · Ultra
≈ 53 FPS
Moving to 1440p High puts the MacBook Pro M2 Pro at about 63 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M2 Pro enough for Rise of the Tomb Raider?
Yes, comfortably: 98 FPS at 1080p High. You can move to 1440p (63 FPS) or your display’s native resolution.
Excellent · 1440p 63 FPS · 4K 33 FPS
MacBook Pro M2 Pro or MacBook Pro M5 for Rise of the Tomb Raider?
In Rise of the Tomb Raider at 1080p High, the MacBook Pro M2 Pro gets 98 FPS and the MacBook Pro M5 108 FPS: 10% more.
MacBook Pro M2 Pro specs

- Chip
- Apple M2 Pro
- GPU cores
- 16 / 19
- Unified memory
- 16 / 32 GB
- Cooling
- Fan
- Geekbench Metal
- 72,275
- Tier
- Mid range · 20/100
Other Macs with the M2 Pro chip
The Apple M2 Pro also powers the Mac mini M2 Pro. In Rise of the Tomb Raider they perform practically the same as the MacBook Pro M2 Pro.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Rise of the Tomb Raider asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 16 GB | 98FPS | 63FPS |
| 32 GB | 98FPS | 63FPS |
Other Macs for Rise of the Tomb Raider
1080p · High

Mac mini M2 Pro
M2 Pro · 16/19 GPU
100FPSView analysis
MacBook Air M2
M2 · 8/10 GPU
47FPSView analysis
MacBook Pro M2 Max
M2 Max · 30/38 GPU
141FPSView analysis
Mac Studio M2 Max
M2 Max · 30/38 GPU
143FPSView analysis
Mac mini M2
M2 · 10 GPU
64FPSView analysis
MacBook Pro M2
M2 · 10 GPU
63FPSView analysis
MacBook Pro M3 Pro
M3 Pro · 14/18 GPU
90FPSView analysis
MacBook Pro M1 Pro
M1 Pro · 14/16 GPU
80FPSView analysis
Rise of the Tomb Raider on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M2 Pro
- Baldur's Gate 344FPS
- Control Ultimate Edition43FPS
- Death Stranding Director's Cut81FPS
- Hitman World of Assassination87FPS
- Lies of P111FPS
- Metro Exodus68FPS
- Resident Evil 461FPS
- Resident Evil Village62FPS
- Total War: PHARAOH39FPS
- Total War: WARHAMMER III36FPS
Official Mac requirements
- Minimum
- macOS 10.13.4 · Intel Core i5 2.3 GHz or better · 8 GB memory · 2 GB AMD R9 M290 or 1.5 GB Intel Iris 540 · 27 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 16 GB MacBook Pro M2 Pro run Rise of the Tomb Raider?
Yes. With 16 GB we estimate 98 FPS at 1080p High.
Can Rise of the Tomb Raider hit 60 FPS on the MacBook Pro M2 Pro?
Yes: at 1440p High it runs around 63 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M2 Pro gets about 63 FPS at 1440p and about 33 FPS at 4K in Rise of the Tomb Raider. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Rise of the Tomb Raider has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Rise of the Tomb Raider native on Apple Silicon?
Not quite: it has an official macOS version ported by Feral Interactive, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









