How many FPS does Shadow of the Tomb Raider get on the Mac mini M5 Pro? 1080p, 1440p and 4K performance
117FPS
1080p High
Estimate
78
1440p
41
4K
About 117 FPS at 1080p on High: Shadow of the Tomb Raider runs through Rosetta 2 on the Mac mini M5 Pro (Apple M5 Pro, 16-core GPU, 24 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Shadow of the Tomb Raider FPS on Mac mini M5 Pro by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 142FPS | 132FPS | 117FPS | 102FPS |
| 1440p | 106FPS | 94FPS | 78FPS | 66FPS |
| 4K | 57FPS | 50FPS | 41FPS | 34FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Ultra
≈ 66 FPS
For 30 FPS
1440p · Ultra
≈ 66 FPS
Moving to 1440p High puts the Mac mini M5 Pro at about 78 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the Mac mini M5 Pro enough for Shadow of the Tomb Raider?
Yes, comfortably: 117 FPS at 1080p High. You can move to 1440p (78 FPS) or your display’s native resolution.
Excellent · 1440p 78 FPS · 4K 41 FPS
Mac mini M5 Pro or MacBook Pro M5 Max for Shadow of the Tomb Raider?
In Shadow of the Tomb Raider at 1080p High, the Mac mini M5 Pro gets 117 FPS and the MacBook Pro M5 Max 150 FPS: 28% more.
Mac mini M5 Pro specs

- Chip
- Apple M5 Pro
- GPU cores
- 16 / 20
- Unified memory
- 24 / 48 / 64 GB
- Cooling
- Fan
- Geekbench Metal
- 117,101
- Tier
- Mid range · 32/100
Other Macs with the M5 Pro chip
The Apple M5 Pro also powers the MacBook Pro M5 Pro. In Shadow of the Tomb Raider they perform practically the same as the Mac mini M5 Pro.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Shadow of the Tomb Raider asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 24 GB | 117FPS | 78FPS |
| 48 GB | 117FPS | 78FPS |
| 64 GB | 117FPS | 78FPS |
Other Macs for Shadow of the Tomb Raider
1080p · High

MacBook Pro M5 Pro
M5 Pro · 16/20 GPU
115FPSView analysis
MacBook Pro M5 Max
M5 Max · 32/40 GPU
150FPSView analysis
Mac Studio M5 Max
M5 Max · 32/40 GPU
151FPSView analysis
MacBook Air M5
M5 · 8/10 GPU
60FPSView analysis
MacBook Pro M5
M5 · 10 GPU
80FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
95FPSView analysis
Mac Studio M5 Ultra
M5 Ultra · 64/80 GPU
159FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
97FPSView analysis
Shadow of the Tomb Raider on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the Mac mini M5 Pro
- Assassin's Creed Shadows31FPS
- Crimson Desert49FPS
- Cyberpunk 207755FPS
- Baldur's Gate 377FPS
- Control Ultimate Edition76FPS
- Death Stranding Director's Cut123FPS
- Hitman World of Assassination130FPS
- Lies of P138FPS
- Metro Exodus115FPS
- Resident Evil 4102FPS
Official Mac requirements
- Minimum
- macOS 10.15 · Intel Core i5 2 GHz · 8 GB memory · 2 GB AMD Radeon R9 M290 or 1.5 GB Intel Iris 540 · 40 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 24 GB Mac mini M5 Pro run Shadow of the Tomb Raider?
Yes. With 24 GB we estimate 117 FPS at 1080p High.
Can Shadow of the Tomb Raider hit 60 FPS on the Mac mini M5 Pro?
Yes: at 1440p Ultra it runs around 66 FPS.
What about 1440p and 4K?
On High, the Mac mini M5 Pro gets about 78 FPS at 1440p and about 41 FPS at 4K in Shadow of the Tomb Raider. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Shadow of the Tomb Raider has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Shadow of the Tomb Raider native on Apple Silicon?
Not quite: it has an official macOS version ported by Feral Interactive, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









