How many FPS does XCOM 2 get on the MacBook Pro M3? 1080p, 1440p and 4K performance
57FPS
1080p High
Estimate
36
1440p
18
4K
About 57 FPS at 1080p on High: XCOM 2 runs through Rosetta 2 on the MacBook Pro M3 (Apple M3, 10-core GPU, 8 GB). It plays smoothly.
Data reviewed October 1, 2026 · how we calculate it

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XCOM 2 FPS on MacBook Pro M3 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 80FPS | 69FPS | 57FPS | 48FPS |
| 1440p | 50FPS | 43FPS | 36FPS | 30FPS |
| 4K | 26FPS | 22FPS | 18FPS | 15FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1080p · Medium
≈ 69 FPS
For 30 FPS
1440p · Ultra
≈ 30 FPS
Moving to 1440p High puts the MacBook Pro M3 at about 36 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M3 enough for XCOM 2?
Yes: 57 FPS at 1080p High is smooth. At 1440p it drops to 36 FPS.
Smooth · 1440p 36 FPS · 4K 18 FPS
MacBook Pro M3 or MacBook Pro M4 for XCOM 2?
In XCOM 2 at 1080p High, the MacBook Pro M3 gets 57 FPS and the MacBook Pro M4 70 FPS: 23% more.
MacBook Pro M3 specs

- Chip
- Apple M3
- GPU cores
- 10
- Unified memory
- 8 / 16 / 24 GB
- Cooling
- Fan
- Geekbench Metal
- 51,039
- Tier
- Entry level · 14/100
Other Macs with the M3 chip
The Apple M3 also powers the MacBook Air M3 and the iMac M3. In XCOM 2, the iMac M3 gets 47 FPS at 1080p High, 18% less than the MacBook Pro M3.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. XCOM 2 asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 8 GB | 57FPS | 36FPS |
| 16 GB | 59FPS | 37FPS |
| 24 GB | 59FPS | 37FPS |
Other Macs for XCOM 2
1080p · High

MacBook Air M3
M3 · 8/10 GPU
42FPSView analysis
iMac M3
M3 · 8/10 GPU
47FPSView analysis
MacBook Pro M3 Pro
M3 Pro · 14/18 GPU
78FPSView analysis
MacBook Neo
A18 Pro · 5 GPU
30FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
52FPSView analysis
MacBook Pro M4
M4 · 10 GPU
70FPSView analysis
Mac mini M4
M4 · 10 GPU
72FPSView analysis
iMac M4
M4 · 8/10 GPU
58FPSView analysis
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M3
- Death Stranding Director's Cut53FPS
- Hitman World of Assassination61FPS
- Lies of P78FPS
- Metro Exodus47FPS
- Resident Evil 440FPS
- Resident Evil Village40FPS
- Frostpunk 257FPS
- GRID Legends73FPS
- No Man's Sky57FPS
- Resident Evil 257FPS
Official Mac requirements
- Minimum
- macOS 10.13.6 · Intel Core i5 2.5 GHz or better · 8 GB memory · 1 GB GPU · 45 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 8 GB MacBook Pro M3 run XCOM 2?
Yes. With 8 GB we estimate 57 FPS at 1080p High.
Can XCOM 2 hit 60 FPS on the MacBook Pro M3?
Yes: at 1080p Medium it runs around 69 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M3 gets about 36 FPS at 1440p and about 18 FPS at 4K in XCOM 2. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. XCOM 2 has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is XCOM 2 native on Apple Silicon?
Not quite: it has an official macOS version ported by Feral Interactive, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









