MacGameFPS

How many FPS does Cities: Skylines get on the MacBook Neo? 1080p, 1440p and 4K performance

46FPS

1080p High

Estimate

29

1440p

15

4K

Smooth

About 46 FPS at 1080p on High: Cities: Skylines runs through Rosetta 2 on the MacBook Neo (Apple A18 Pro, 5-core GPU, 8 GB). It plays smoothly.

Data reviewed October 1, 2026 · how we calculate it

Cities: Skylines FPS on MacBook Neo by resolution and quality

Estimate
ResolutionLowMediumHighUltra
1080p64FPS55FPS46FPS38FPS
1440p40FPS35FPS29FPS24FPS
4K21FPS18FPS15FPS12FPS

Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.

Recommended settings

For 60 FPS

1080p · Low

≈ 64 FPS

For 30 FPS

1440p · Medium

≈ 35 FPS

Moving to 1440p High puts the MacBook Neo at about 29 FPS. This game has no MetalFX, so resolution is the setting that matters most.

The MacGameFPS verdict

Calibrated on real Mac benchmarks, not spec sheets

Is the MacBook Neo enough for Cities: Skylines?

Yes: 46 FPS at 1080p High is smooth. At 1440p it drops to 29 FPS.

Smooth · 1440p 29 FPS · 4K 15 FPS

MacBook Neo or MacBook Air M4 for Cities: Skylines?

In Cities: Skylines at 1080p High, the MacBook Neo gets 46 FPS and the MacBook Air M4 77 FPS: 67% more.

MacBook Neo specs

MacBook Neo
Chip
Apple A18 Pro
GPU cores
5
Unified memory
8 GB
Cooling
Fanless
Geekbench Metal
30,584
Tier
Entry level · 8/100

See the MacBook Neo’s FPS in every game →

Other Macs for Cities: Skylines

1080p · High

Cities: Skylines on every Mac →

Shopping for an all-round gaming Mac? Mac ranking by real FPS →

Other games on the MacBook Neo

Every game on the MacBook Neo →

Official Mac requirements

Minimum
OS X 10.11 · Intel Core 2 Duo 3.0 GHz · 6 GB memory · 512 MB dedicated GPU · 4 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Recommended
OS X 10.11 · Intel Core i5-3470 · 8 GB memory · 2 GB dedicated GPU

Source: store.steampowered.com

FAQ

Can the 8 GB MacBook Neo run Cities: Skylines?

Yes. With 8 GB we estimate 46 FPS at 1080p High.

Can Cities: Skylines hit 60 FPS on the MacBook Neo?

Yes: at 1080p Low it runs around 64 FPS.

Does the MacBook Neo throttle in Cities: Skylines?

The MacBook Neo has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 5% in a game this demanding.

What about 1440p and 4K?

On High, the MacBook Neo gets about 29 FPS at 1440p and about 15 FPS at 4K in Cities: Skylines. These are native figures.

Do these figures include MetalFX or ray tracing?

No. The headline figure is native resolution, no MetalFX and no ray tracing. Cities: Skylines has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.

Is Cities: Skylines native on Apple Silicon?

Not quite: it has an official macOS version, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.