How many FPS does Civilization VI get on the MacBook Pro M3? 1080p, 1440p and 4K performance
83FPS
1080p High
Estimate
52
1440p
27
4K
About 83 FPS at 1080p on High: Civilization VI runs through Rosetta 2 on the MacBook Pro M3 (Apple M3, 10-core GPU, 8 GB). It has headroom to spare, so you can raise resolution or quality.
Data reviewed October 1, 2026 · how we calculate it

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Civilization VI FPS on MacBook Pro M3 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 114FPS | 100FPS | 83FPS | 70FPS |
| 1440p | 73FPS | 63FPS | 52FPS | 44FPS |
| 4K | 38FPS | 33FPS | 27FPS | 22FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1440p · Medium
≈ 63 FPS
For 30 FPS
1440p · Ultra
≈ 44 FPS
Moving to 1440p High puts the MacBook Pro M3 at about 52 FPS. This game has no MetalFX, so resolution is the setting that matters most.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Pro M3 enough for Civilization VI?
Yes, comfortably: 83 FPS at 1080p High. You can move to 1440p (52 FPS) or your display’s native resolution.
Excellent · 1440p 52 FPS · 4K 27 FPS
MacBook Pro M3 or MacBook Pro M4 for Civilization VI?
In Civilization VI at 1080p High, the MacBook Pro M3 gets 83 FPS and the MacBook Pro M4 98 FPS: 18% more.
MacBook Pro M3 specs

- Chip
- Apple M3
- GPU cores
- 10
- Unified memory
- 8 / 16 / 24 GB
- Cooling
- Fan
- Geekbench Metal
- 51,039
- Tier
- Entry level · 14/100
Other Macs with the M3 chip
The Apple M3 also powers the MacBook Air M3 and the iMac M3. In Civilization VI, the iMac M3 gets 68 FPS at 1080p High, 18% less than the MacBook Pro M3.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Civilization VI asks for 6 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 8 GB | 83FPS | 52FPS |
| 16 GB | 83FPS | 52FPS |
| 24 GB | 83FPS | 52FPS |
Other Macs for Civilization VI
1080p · High

MacBook Air M3
M3 · 8/10 GPU
65FPSView analysis
iMac M3
M3 · 8/10 GPU
68FPSView analysis
MacBook Pro M3 Pro
M3 Pro · 14/18 GPU
108FPSView analysis
MacBook Neo
A18 Pro · 5 GPU
46FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
77FPSView analysis
MacBook Pro M4
M4 · 10 GPU
98FPSView analysis
Mac mini M4
M4 · 10 GPU
99FPSView analysis
iMac M4
M4 · 8/10 GPU
81FPSView analysis
Civilization VI on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Pro M3
- Death Stranding Director's Cut53FPS
- Hitman World of Assassination61FPS
- Lies of P78FPS
- Metro Exodus47FPS
- Resident Evil 440FPS
- Resident Evil Village40FPS
- Frostpunk 257FPS
- GRID Legends73FPS
- No Man's Sky57FPS
- Resident Evil 257FPS
Official Mac requirements
- Minimum
- macOS 10.14.6 Mojave · Intel Core i5 2.7 GHz · 6 GB memory · 1 GB GPU · 17 GB storage · Intel build, runs on Apple silicon through Rosetta 2
Source: store.steampowered.com
FAQ
Can the 8 GB MacBook Pro M3 run Civilization VI?
Yes. With 8 GB we estimate 83 FPS at 1080p High.
Can Civilization VI hit 60 FPS on the MacBook Pro M3?
Yes: at 1440p Medium it runs around 63 FPS.
What about 1440p and 4K?
On High, the MacBook Pro M3 gets about 52 FPS at 1440p and about 27 FPS at 4K in Civilization VI. These are native figures.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. Civilization VI has no MetalFX on Mac. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Civilization VI native on Apple Silicon?
Not quite: it has an official macOS version ported by Aspyr, but built for Intel. On Apple Silicon it runs through Rosetta 2, built into macOS, with nothing else to install. Our figures already include that overhead.









