How many FPS does Death Stranding Director's Cut get on the iMac M4? 1080p, 1440p and 4K performance
56FPS
1080p High
Estimate
35
1440p
18
4K
About 56 FPS at 1080p on High: Death Stranding Director's Cut runs natively on the iMac M4 (Apple M4, 8-core GPU, 16 GB). It plays smoothly.
Data reviewed October 1, 2026 · how we calculate it
Death Stranding Director's Cut FPS on iMac M4 by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 77FPS | 67FPS | 56FPS | 47FPS |
| 1440p | 49FPS | 42FPS | 35FPS | 29FPS |
| 4K | 25FPS | 22FPS | 18FPS | 15FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1080p · Medium
≈ 67 FPS
For 30 FPS
1440p · High
≈ 35 FPS
Moving to 1440p High puts the iMac M4 at about 35 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Full guide to boost Death Stranding Director's Cut FPS on Mac →
Performance with MetalFX
MetalFX renders Death Stranding Director's Cut at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 16 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 56FPS | 69FPS | 82FPS | 91FPS |
| 1440p | 35FPS | 43FPS | 52FPS | 59FPS |
| 4K | 18FPS | 22FPS | 27FPS | 31FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the iMac M4 enough for Death Stranding Director's Cut?
Yes: 56 FPS at 1080p High is smooth. At 1440p it drops to 35 FPS, where MetalFX is worth turning on.
Smooth · 1440p 35 FPS · 4K 18 FPS
iMac M4 or MacBook Pro M4 for Death Stranding Director's Cut?
In Death Stranding Director's Cut at 1080p High, the iMac M4 gets 56 FPS and the MacBook Pro M4 67 FPS: 20% more.
iMac M4 specs

- Chip
- Apple M4
- GPU cores
- 8 / 10
- Unified memory
- 16 / 24 / 32 GB
- Cooling
- Fan
- Geekbench Metal
- 49,002
- Tier
- Entry level · 13/100
Other Macs with the M4 chip
The Apple M4 also powers the MacBook Air M4, the MacBook Pro M4, and the Mac mini M4. In Death Stranding Director's Cut, the Mac mini M4 gets 69 FPS at 1080p High, 23% more than the iMac M4.
How much memory do you need?
On Apple Silicon the GPU shares memory with the system, so the RAM you picked when buying the Mac is also your video memory. Death Stranding Director's Cut asks for 8 GB minimum.
| Memory | 1080p High | 1440p High |
|---|---|---|
| 16 GB | 56FPS | 35FPS |
| 24 GB | 56FPS | 35FPS |
| 32 GB | 56FPS | 35FPS |
Other Macs for Death Stranding Director's Cut
1080p · High

MacBook Neo
A18 Pro · 5 GPU
27FPSView analysis
MacBook Air M4
M4 · 8/10 GPU
48FPSView analysis
MacBook Pro M4
M4 · 10 GPU
67FPSView analysis
Mac mini M4
M4 · 10 GPU
69FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
104FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
107FPSView analysis
MacBook Air M5
M5 · 8/10 GPU
65FPSView analysis
MacBook Pro M5
M5 · 10 GPU
89FPSView analysis
Death Stranding Director's Cut on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the iMac M4
- Baldur's Gate 330FPS
- Hitman World of Assassination61FPS
- Lies of P82FPS
- Metro Exodus46FPS
- Resident Evil 442FPS
- Resident Evil Village42FPS
- Frostpunk 258FPS
- GRID Legends74FPS
- No Man's Sky58FPS
- Resident Evil 258FPS
Official Mac requirements
- Minimum
- Mac with Apple silicon (M1 or later) · macOS 13.3 or later
Source: support.505games.com
FAQ
Can the 16 GB iMac M4 run Death Stranding Director's Cut?
Yes. With 16 GB we estimate 56 FPS at 1080p High.
Can Death Stranding Director's Cut hit 60 FPS on the iMac M4?
Yes: at 1080p Medium it runs around 67 FPS.
What about 1440p and 4K?
On High, the iMac M4 gets about 35 FPS at 1440p and about 18 FPS at 4K in Death Stranding Director's Cut. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Death Stranding Director's Cut native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.