How many FPS does Death Stranding Director's Cut get on the MacBook Neo? 1080p, 1440p and 4K performance
27FPS
1080p High
Estimate
17
1440p
9
4K
About 27 FPS at 1080p on High: Death Stranding Director's Cut runs natively on the MacBook Neo (Apple A18 Pro, 5-core GPU, 8 GB). That is on the edge, but it is playable with lower settings. For 60 FPS, use 1080p Low + MetalFX Performance (about 63 FPS).
Data reviewed October 1, 2026 · how we calculate it
Death Stranding Director's Cut FPS on MacBook Neo by resolution and quality
Estimate| Resolution | Low | Medium | High | Ultra |
|---|---|---|---|---|
| 1080p | 37FPS | 32FPS | 27FPS | 22FPS |
| 1440p | 23FPS | 20FPS | 17FPS | 14FPS |
| 4K | 12FPS | 10FPS | 9FPS | 7FPS |
Estimated average in normal gameplay with the game and macOS up to date. Green: 60+ · lime: 45+ · amber: 30+ · orange: 20+ · red: under 20.
Recommended settings
For 60 FPS
1080p · Low
+ MetalFX Performance
≈ 63 FPS
For 30 FPS
1080p · Medium
≈ 32 FPS
Moving to 1440p High puts the MacBook Neo at about 17 FPS. MetalFX renders at a lower resolution and upscales, so it is the cheapest way to play at the display’s native resolution.
Full guide to boost Death Stranding Director's Cut FPS on Mac →
Performance with MetalFX
MetalFX renders Death Stranding Director's Cut at a lower internal resolution and reconstructs the image: you gain FPS for a little sharpness. Figures on High with 8 GB.
| Resolution | Native | Quality | Balanced | Performance |
|---|---|---|---|---|
| 1080p | 27FPS | 33FPS | 40FPS | 45FPS |
| 1440p | 17FPS | 21FPS | 25FPS | 28FPS |
| 4K | 9FPS | 11FPS | 13FPS | 15FPS |
All figures are without ray tracing. The real MetalFX gain varies by game and version.
The MacGameFPS verdict
Calibrated on real Mac benchmarks, not spec sheets
Is the MacBook Neo enough for Death Stranding Director's Cut?
It falls short: 27 FPS at 1080p High. For 30 FPS use 1080p Medium.
Struggles · 1440p 17 FPS · 4K 9 FPS
MacBook Neo or MacBook Air M4 for Death Stranding Director's Cut?
In Death Stranding Director's Cut at 1080p High, the MacBook Neo gets 27 FPS and the MacBook Air M4 48 FPS: 78% more.
MacBook Neo specs

- Chip
- Apple A18 Pro
- GPU cores
- 5
- Unified memory
- 8 GB
- Cooling
- Fanless
- Geekbench Metal
- 30,584
- Tier
- Entry level · 8/100
Other Macs for Death Stranding Director's Cut
1080p · High

MacBook Air M4
M4 · 8/10 GPU
48FPSView analysis
MacBook Pro M4
M4 · 10 GPU
67FPSView analysis
Mac mini M4
M4 · 10 GPU
69FPSView analysis
iMac M4
M4 · 8/10 GPU
56FPSView analysis
MacBook Pro M4 Pro
M4 Pro · 16/20 GPU
104FPSView analysis
Mac mini M4 Pro
M4 Pro · 16/20 GPU
107FPSView analysis
MacBook Air M5
M5 · 8/10 GPU
65FPSView analysis
MacBook Pro M5
M5 · 10 GPU
89FPSView analysis
Death Stranding Director's Cut on every Mac →
Shopping for an all-round gaming Mac? Mac ranking by real FPS →
Other games on the MacBook Neo
- Lies of P40FPS
- Frostpunk 230FPS
- GRID Legends39FPS
- No Man's Sky30FPS
- Resident Evil 230FPS
- Resident Evil 7 biohazard30FPS
- Rise of the Tomb Raider35FPS
- XCOM 230FPS
- Cities: Skylines46FPS
- Civilization VI46FPS
Official Mac requirements
- Minimum
- Mac with Apple silicon (M1 or later) · macOS 13.3 or later
Source: support.505games.com
FAQ
Can the 8 GB MacBook Neo run Death Stranding Director's Cut?
Yes. With 8 GB we estimate 27 FPS at 1080p High.
Can Death Stranding Director's Cut hit 60 FPS on the MacBook Neo?
Yes: at 1080p Low + MetalFX Performance it runs around 63 FPS.
Does the MacBook Neo throttle in Death Stranding Director's Cut?
The MacBook Neo has no fan. In long sessions it lowers clocks to manage heat, and our figures already account for that sustained loss, around 15% in a game this demanding.
What about 1440p and 4K?
On High, the MacBook Neo gets about 17 FPS at 1440p and about 9 FPS at 4K in Death Stranding Director's Cut. These are native figures: MetalFX raises both noticeably.
Do these figures include MetalFX or ray tracing?
No. The headline figure is native resolution, no MetalFX and no ray tracing. The table below shows MetalFX turned on. Ray tracing, where a game offers it, costs a lot of FPS on any Mac.
Is Death Stranding Director's Cut native on Apple Silicon?
Yes, it has a native Apple Silicon version, available on Mac App Store. No CrossOver, Parallels or Game Porting Toolkit needed.